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Preprocessor: #if's out OSX-specific GL changes on other platforms
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@ -30,8 +30,11 @@ void Start() {
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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#if EMU_PLATFORM == PLATFORM_MACOSX
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// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
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glewExperimental = GL_TRUE;
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#endif
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g_emu_window = emu_window;
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g_emu_window->MakeCurrent();
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