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input_common: Map sticks correctly when mapped sideways
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@ -157,6 +157,11 @@ public:
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return 0;
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}
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/// Returns true if axis of a stick aren't mapped in the correct direction
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virtual bool IsStickInverted([[maybe_unused]] const Common::ParamPackage& params) {
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return false;
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}
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void PreSetController(const PadIdentifier& identifier);
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void PreSetButton(const PadIdentifier& identifier, int button);
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void PreSetHatButton(const PadIdentifier& identifier, int button);
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