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config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
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@ -119,8 +119,8 @@ protected:
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auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
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rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
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// Only flush if use_accurate_framebuffers is enabled, as it incurs a performance hit
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if (Settings::values.use_accurate_framebuffers) {
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// Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
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if (Settings::values.use_accurate_gpu_emulation) {
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FlushObject(object);
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}
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