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Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
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@ -179,7 +179,7 @@ public:
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/**
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* Loads the Exheader and returns the system mode for this application.
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* @returns a pair of Optional with the kernel system mode and ResultStatus
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* @returns A pair with the optional system mode, and and the status.
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*/
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std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() override;
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