input_common/tas: Fallback to simple update

This commit is contained in:
MonsterDruide1
2021-06-20 00:04:34 +02:00
parent c01a872c8e
commit f078b15565
10 changed files with 60 additions and 102 deletions

View File

@ -175,6 +175,9 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
if (controller_callback.update != nullptr) {
controller_callback.update(std::move(true));
}
if (!is_enabled && !mapping_active) {
return;
}