Maxwell3D: read small-index draw and primitive topology override registers

This allows Galaxy and Sunshine to render for the first time.
This commit is contained in:
Liam
2022-03-10 19:21:04 -05:00
parent e200161982
commit f1521183f8
2 changed files with 30 additions and 2 deletions

View File

@ -1200,7 +1200,12 @@ public:
}
} index_array;
INSERT_PADDING_WORDS_NOINIT(0x7);
union {
BitField<0, 16, u32> first;
BitField<16, 16, u32> count;
} small_index;
INSERT_PADDING_WORDS_NOINIT(0x6);
INSERT_PADDING_WORDS_NOINIT(0x1F);
@ -1244,7 +1249,11 @@ public:
BitField<11, 1, u32> depth_clamp_disabled;
} view_volume_clip_control;
INSERT_PADDING_WORDS_NOINIT(0x1F);
INSERT_PADDING_WORDS_NOINIT(0xC);
PrimitiveTopology topology_override;
INSERT_PADDING_WORDS_NOINIT(0x12);
u32 depth_bounds_enable;
@ -1531,6 +1540,9 @@ private:
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
void DrawArrays();
/// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
void ProcessTopologyOverride();
// Handles a instance drawcall from MME
void StepInstance(MMEDrawMode expected_mode, u32 count);
@ -1685,6 +1697,7 @@ ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(primitive_restart, 0x591);
ASSERT_REG_POSITION(provoking_vertex_last, 0x5A1);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(small_index, 0x5F9);
ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(vp_point_size, 0x644);
@ -1694,6 +1707,7 @@ ASSERT_REG_POSITION(cull_face, 0x648);
ASSERT_REG_POSITION(pixel_center_integer, 0x649);
ASSERT_REG_POSITION(viewport_transform_enabled, 0x64B);
ASSERT_REG_POSITION(view_volume_clip_control, 0x64F);
ASSERT_REG_POSITION(topology_override, 0x65C);
ASSERT_REG_POSITION(depth_bounds_enable, 0x66F);
ASSERT_REG_POSITION(logic_op, 0x671);
ASSERT_REG_POSITION(clear_buffers, 0x674);