game_list: Make game list function naming consistent

Makes the naming consistent with the rest of the functions that are
present.
This commit is contained in:
Lioncash
2020-09-23 11:28:08 -04:00
parent d264b7375c
commit f43a1da808
3 changed files with 45 additions and 36 deletions

View File

@ -67,11 +67,11 @@ public:
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
QString getLastFilterResultItem() const;
void clearFilter();
void setFilterFocus();
void setFilterVisible(bool visibility);
bool isEmpty() const;
QString GetLastFilterResultItem() const;
void ClearFilter();
void SetFilterFocus();
void SetFilterVisible(bool visibility);
bool IsEmpty() const;
void LoadCompatibilityList();
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
@ -99,10 +99,10 @@ signals:
void ShowList(bool show);
private slots:
void onItemExpanded(const QModelIndex& item);
void onTextChanged(const QString& new_text);
void onFilterCloseClicked();
void onUpdateThemedIcons();
void OnItemExpanded(const QModelIndex& item);
void OnTextChanged(const QString& new_text);
void OnFilterCloseClicked();
void OnUpdateThemedIcons();
private:
void AddDirEntry(GameListDir* entry_items);