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ShaderDecompiler: Add a debug option to dump the game's shaders.
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@ -597,6 +597,7 @@ struct Values {
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BasicSetting<std::string> program_args{std::string(), "program_args"};
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BasicSetting<bool> dump_exefs{false, "dump_exefs"};
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BasicSetting<bool> dump_nso{false, "dump_nso"};
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BasicSetting<bool> dump_shaders{false, "dump_shaders"};
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BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
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BasicSetting<bool> reporting_services{false, "reporting_services"};
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BasicSetting<bool> quest_flag{false, "quest_flag"};
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