mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 22:07:56 -05:00
ShaderDecompiler: Add a debug option to dump the game's shaders.
This commit is contained in:
@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
|
||||
ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue());
|
||||
ui->enable_nsight_aftermath->setEnabled(runtime_lock);
|
||||
ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue());
|
||||
ui->dump_shaders->setEnabled(runtime_lock);
|
||||
ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue());
|
||||
ui->disable_macro_jit->setEnabled(runtime_lock);
|
||||
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue());
|
||||
ui->disable_loop_safety_checks->setEnabled(runtime_lock);
|
||||
@ -73,6 +75,7 @@ void ConfigureDebug::ApplyConfiguration() {
|
||||
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
|
||||
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
|
||||
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
|
||||
Settings::values.dump_shaders = ui->dump_shaders->isChecked();
|
||||
Settings::values.disable_shader_loop_safety_checks =
|
||||
ui->disable_loop_safety_checks->isChecked();
|
||||
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
|
||||
|
Reference in New Issue
Block a user