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ShaderDecompiler: Add a debug option to dump the game's shaders.
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@ -105,6 +105,19 @@
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="dump_shaders">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
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</property>
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<property name="text">
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<string>Dump Game Shaders</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QCheckBox" name="disable_macro_jit">
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<property name="enabled">
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