configuration: Move CreateWidget to a class

We were passing so many objects between the function and the caller that
it needed to be redesigned.
This commit is contained in:
lat9nq
2023-05-08 22:37:03 -04:00
parent d35577d3ed
commit f66d617107
10 changed files with 507 additions and 453 deletions

View File

@ -21,10 +21,10 @@ ConfigureGeneral::ConfigureGeneral(
SetConfiguration();
if (Settings::IsConfiguringGlobal()) {
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit,
[this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); });
}
// if (Settings::IsConfiguringGlobal()) {
// connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit,
// [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); });
// }
connect(ui->button_reset_defaults, &QPushButton::clicked, this,
&ConfigureGeneral::ResetDefaults);
@ -46,17 +46,17 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_controller_applet_disabled->setChecked(
UISettings::values.controller_applet_disabled.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
// ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
// ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
ui->button_reset_defaults->setEnabled(runtime_lock);
if (Settings::IsConfiguringGlobal()) {
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue());
} else {
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() &&
use_speed_limit != ConfigurationShared::CheckState::Global);
}
// if (Settings::IsConfiguringGlobal()) {
// ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue());
// } else {
// ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() &&
// use_speed_limit != ConfigurationShared::CheckState::Global);
// }
}
// Called to set the callback when resetting settings to defaults
@ -91,20 +91,20 @@ void ConfigureGeneral::ApplyConfiguration() {
ui->toggle_controller_applet_disabled->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.use_speed_limit.UsingGlobal()) {
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
Qt::Checked);
Settings::values.speed_limit.SetValue(ui->speed_limit->value());
}
// if (Settings::values.use_speed_limit.UsingGlobal()) {
// Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
// Qt::Checked);
// Settings::values.speed_limit.SetValue(ui->speed_limit->value());
// }
} else {
bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global;
Settings::values.use_speed_limit.SetGlobal(global_speed_limit);
Settings::values.speed_limit.SetGlobal(global_speed_limit);
if (!global_speed_limit) {
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
Qt::Checked);
Settings::values.speed_limit.SetValue(ui->speed_limit->value());
}
// bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global;
// Settings::values.use_speed_limit.SetGlobal(global_speed_limit);
// Settings::values.speed_limit.SetGlobal(global_speed_limit);
// if (!global_speed_limit) {
// Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
// Qt::Checked);
// Settings::values.speed_limit.SetValue(ui->speed_limit->value());
// }
}
}
@ -125,8 +125,8 @@ void ConfigureGeneral::SetupPerGameUI() {
// Disables each setting if:
// - A game is running (thus settings in use), and
// - A non-global setting is applied.
ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal());
ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal());
// ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal());
// ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal());
return;
}
@ -144,8 +144,9 @@ void ConfigureGeneral::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
(use_speed_limit != ConfigurationShared::CheckState::Global));
});
// connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
// ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
// (use_speed_limit !=
// ConfigurationShared::CheckState::Global));
// });
}