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HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
This allows Fire Emblem to boot again.
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@ -11,6 +11,7 @@
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/result.h"
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@ -63,9 +64,9 @@ private:
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};
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struct ArchiveFormatInfo {
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u32 total_size; ///< The pre-defined size of the archive, as specified in the Create or Format call
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u32 number_directories; ///< The pre-defined number of directories in the archive, as specified in the Create or Format call
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u32 number_files; ///< The pre-defined number of files in the archive, as specified in the Create or Format call
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u32_le total_size; ///< The pre-defined size of the archive, as specified in the Create or Format call
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u32_le number_directories; ///< The pre-defined number of directories in the archive, as specified in the Create or Format call
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u32_le number_files; ///< The pre-defined number of files in the archive, as specified in the Create or Format call
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u8 duplicate_data; ///< Whether the archive should duplicate the data, as specified in the Create or Format call
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};
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static_assert(std::is_pod<ArchiveFormatInfo>::value, "ArchiveFormatInfo is not POD");
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