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Respect vs output map
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@ -71,7 +71,7 @@ struct Regs {
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BitField<0, 24, u32> viewport_depth_range; // float24
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BitField<0, 24, u32> viewport_depth_far_plane; // float24
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INSERT_PADDING_WORDS(0x1);
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BitField<0, 3, u32> vs_output_total;
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union VSOutputAttributes {
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// Maps components of output vertex attributes to semantics
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@ -1157,8 +1157,10 @@ struct Regs {
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}
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} input_register_map;
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// OUTMAP_MASK, 0x28E, CODETRANSFER_END
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INSERT_PADDING_WORDS(0x3);
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BitField<0, 16, u32> output_mask;
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// 0x28E, CODETRANSFER_END
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INSERT_PADDING_WORDS(0x2);
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struct {
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enum Format : u32
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