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core, network: Add ability to proxy socket packets
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@ -201,8 +201,8 @@ void HostRoomWindow::Host() {
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}
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#endif
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// TODO: Check what to do with this
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member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0,
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Network::NoPreferredMac, password, token);
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member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0,
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Network::NoPreferredIP, password, token);
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// Store settings
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UISettings::values.multiplayer_room_nickname = ui->username->text();
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