configure_graphics: Partial runtime implementation

This commit is contained in:
lat9nq
2023-05-07 12:03:40 -04:00
parent 75d7e40113
commit f8435d676f
10 changed files with 498 additions and 1133 deletions

View File

@ -55,100 +55,123 @@ static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
}
}
static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
switch (mode) {
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return Settings::VSyncMode::Immediate;
case VK_PRESENT_MODE_MAILBOX_KHR:
return Settings::VSyncMode::Mailbox;
case VK_PRESENT_MODE_FIFO_KHR:
return Settings::VSyncMode::FIFO;
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return Settings::VSyncMode::FIFORelaxed;
default:
return Settings::VSyncMode::FIFO;
}
}
// static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
// switch (mode) {
// case VK_PRESENT_MODE_IMMEDIATE_KHR:
// return Settings::VSyncMode::Immediate;
// case VK_PRESENT_MODE_MAILBOX_KHR:
// return Settings::VSyncMode::Mailbox;
// case VK_PRESENT_MODE_FIFO_KHR:
// return Settings::VSyncMode::FIFO;
// case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
// return Settings::VSyncMode::FIFORelaxed;
// default:
// return Settings::VSyncMode::FIFO;
// }
// }
ConfigureGraphics::ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
const std::function<void()>& expose_compute_option_,
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, QWidget* parent)
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
const ConfigurationShared::TranslationMap& translations_, QWidget* parent)
: ConfigurationShared::Tab(group, parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
records{records_}, expose_compute_option{expose_compute_option_}, system{system_} {
records{records_}, expose_compute_option{expose_compute_option_}, system{system_},
translations{translations_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
ui->setupUi(this);
SetConfiguration();
for (const auto& device : vulkan_devices) {
ui->device->addItem(device);
vulkan_device_combobox->addItem(device);
}
ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)"));
UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
// SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
}
}
SetupPerGameUI();
SetConfiguration();
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(api_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateAPILayout();
PopulateVSyncModeSelection();
if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
ConfigurationShared::SetHighlight(ui->api_widget,
api_combobox->currentIndex() !=
ConfigurationShared::USE_GLOBAL_INDEX);
}
});
connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
});
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
connect(vulkan_device_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
});
connect(shader_backend_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
if (!new_bg_color.isValid()) {
return;
}
UpdateBackgroundColorButton(new_bg_color);
});
// connect(ui->bg_button, &QPushButton::clicked, this, [this] {
// const QColor new_bg_color = QColorDialog::getColor(bg_color);
// if (!new_bg_color.isValid()) {
// return;
// }
// UpdateBackgroundColorButton(new_bg_color);
// });
ui->api->setEnabled(!UISettings::values.has_broken_vulkan && ui->api->isEnabled());
api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled());
ui->api_widget->setEnabled(
(!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
ui->api_widget->isEnabled());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
// ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
// ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
&ConfigureGraphics::SetFSRIndicatorText);
ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal());
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
// connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
// &ConfigureGraphics::SetFSRIndicatorText);
// ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal());
// ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
}
void ConfigureGraphics::PopulateVSyncModeSelection() {
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
if (backend == Settings::RendererBackend::Null) {
ui->vsync_mode_combobox->setEnabled(false);
vsync_mode_combobox->setEnabled(false);
return;
}
ui->vsync_mode_combobox->setEnabled(true);
vsync_mode_combobox->setEnabled(true);
const int current_index = //< current selected vsync mode from combobox
ui->vsync_mode_combobox->currentIndex();
vsync_mode_combobox->currentIndex();
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
int index{};
const int device{ui->device->currentIndex()}; //< current selected Vulkan device
const int device{vulkan_device_combobox->currentIndex()}; //< current selected Vulkan device
const auto& present_modes = //< relevant vector of present modes for the selected device or API
backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
: default_present_modes;
ui->vsync_mode_combobox->clear();
vsync_mode_combobox->clear();
vsync_mode_combobox_enum_map.clear();
vsync_mode_combobox_enum_map.reserve(present_modes.size());
for (const auto present_mode : present_modes) {
@ -157,10 +180,10 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
continue;
}
ui->vsync_mode_combobox->insertItem(index, mode_name);
vsync_mode_combobox->insertItem(index, mode_name);
vsync_mode_combobox_enum_map.push_back(present_mode);
if (present_mode == current_mode) {
ui->vsync_mode_combobox->setCurrentIndex(index);
vsync_mode_combobox->setCurrentIndex(index);
}
index++;
}
@ -188,114 +211,137 @@ ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
QLayout& api_layout = *ui->api_widget->layout();
QLayout& graphics_layout = *ui->graphics_widget->layout();
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->resolution_combobox->setEnabled(runtime_lock);
ui->astc_decode_mode_combobox->setEnabled(runtime_lock);
ui->vsync_mode_layout->setEnabled(runtime_lock ||
Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
std::map<std::string, QWidget*> hold_graphics;
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->nvdec_emulation->setCurrentIndex(
static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
ui->resolution_combobox->setCurrentIndex(
static_cast<int>(Settings::values.resolution_setup.GetValue()));
ui->scaling_filter_combobox->setCurrentIndex(
static_cast<int>(Settings::values.scaling_filter.GetValue()));
ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
ui->anti_aliasing_combobox->setCurrentIndex(
static_cast<int>(Settings::values.anti_aliasing.GetValue()));
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
!Settings::values.renderer_backend.UsingGlobal());
for (const auto setting : Settings::values.linkage.by_category[Settings::Category::Renderer]) {
const auto& setting_label = setting->GetLabel();
ConfigurationShared::SetPerGameSetting(ui->astc_decode_mode_combobox,
&Settings::values.accelerate_astc);
ConfigurationShared::SetHighlight(ui->astc_decode_mode_layout,
!Settings::values.accelerate_astc.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
&Settings::values.nvdec_emulation);
ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
!Settings::values.nvdec_emulation.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
&Settings::values.fullscreen_mode);
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
!Settings::values.fullscreen_mode.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
&Settings::values.aspect_ratio);
ConfigurationShared::SetHighlight(ui->ar_label,
!Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->resolution_combobox,
&Settings::values.resolution_setup);
ConfigurationShared::SetHighlight(ui->resolution_label,
!Settings::values.resolution_setup.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox,
&Settings::values.scaling_filter);
ConfigurationShared::SetHighlight(ui->scaling_filter_label,
!Settings::values.scaling_filter.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox,
&Settings::values.anti_aliasing);
ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
!Settings::values.anti_aliasing.UsingGlobal());
ui->fsr_sharpening_combobox->setCurrentIndex(
Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1);
ui->fsr_sharpening_slider->setEnabled(
!Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal());
ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout,
!Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
auto [widget, extra] = [&]() {
if (setting_label == "vulkan_device") {
return ConfigurationShared::CreateWidget(
setting, translations, this, runtime_lock, apply_funcs, trackers,
ConfigurationShared::RequestType::ComboBox);
}
index++;
return ConfigurationShared::CreateWidget(setting, translations, this, runtime_lock,
apply_funcs, trackers);
}();
if (widget == nullptr) {
continue;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
ui->vsync_mode_combobox->setCurrentIndex(index);
if (setting_label == "backend") {
api_layout.addWidget(widget);
api_combobox = reinterpret_cast<QComboBox*>(extra);
} else if (setting_label == "vulkan_device") {
api_layout.addWidget(widget);
vulkan_device_combobox = reinterpret_cast<QComboBox*>(extra);
vulkan_device_widget = widget;
} else if (setting_label == "shader_backend") {
api_layout.addWidget(widget);
shader_backend_combobox = reinterpret_cast<QComboBox*>(extra);
shader_backend_widget = widget;
} else {
hold_graphics.insert(std::pair(setting_label, widget));
}
if (setting_label == "use_vsync") {
vsync_mode_combobox = reinterpret_cast<QComboBox*>(extra);
}
}
for (const auto& [label, widget] : hold_graphics) {
graphics_layout.addWidget(widget);
}
// ui->api_widget->setEnabled(runtime_lock);
// ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
// ui->use_disk_shader_cache->setEnabled(runtime_lock);
// ui->nvdec_emulation_widget->setEnabled(runtime_lock);
// ui->resolution_combobox->setEnabled(runtime_lock);
// ui->astc_decode_mode_combobox->setEnabled(runtime_lock);
// ui->vsync_mode_layout->setEnabled(runtime_lock ||
// Settings::values.renderer_backend.GetValue() ==
// Settings::RendererBackend::Vulkan);
// ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
// ui->use_asynchronous_gpu_emulation->setChecked(
// Settings::values.use_asynchronous_gpu_emulation.GetValue());
// if (Settings::IsConfiguringGlobal()) {
// api_combobox->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
// ui->fullscreen_mode_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
// ui->nvdec_emulation->setCurrentIndex(
// static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
// ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
// ui->resolution_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.resolution_setup.GetValue()));
// ui->scaling_filter_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.scaling_filter.GetValue()));
// ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
// ui->anti_aliasing_combobox->setCurrentIndex(
// static_cast<int>(Settings::values.anti_aliasing.GetValue()));
// } else {
// ConfigurationShared::SetPerGameSetting(api_combobox, &Settings::values.renderer_backend);
// ConfigurationShared::SetHighlight(ui->api_widget,
// !Settings::values.renderer_backend.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->astc_decode_mode_combobox,
// &Settings::values.accelerate_astc);
// ConfigurationShared::SetHighlight(ui->astc_decode_mode_layout,
// !Settings::values.accelerate_astc.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
// &Settings::values.nvdec_emulation);
// ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
// !Settings::values.nvdec_emulation.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
// &Settings::values.fullscreen_mode);
// ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
// !Settings::values.fullscreen_mode.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
// &Settings::values.aspect_ratio);
// ConfigurationShared::SetHighlight(ui->ar_label,
// !Settings::values.aspect_ratio.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->resolution_combobox,
// &Settings::values.resolution_setup);
// ConfigurationShared::SetHighlight(ui->resolution_label,
// !Settings::values.resolution_setup.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox,
// &Settings::values.scaling_filter);
// ConfigurationShared::SetHighlight(ui->scaling_filter_label,
// !Settings::values.scaling_filter.UsingGlobal());
// ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox,
// &Settings::values.anti_aliasing);
// ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
// !Settings::values.anti_aliasing.UsingGlobal());
// ui->fsr_sharpening_combobox->setCurrentIndex(
// Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1);
// ui->fsr_sharpening_slider->setEnabled(
// !Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal());
// ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout,
// !Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
// ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
// ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
// ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
// }
}
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
ui->fsr_sharpening_value->setText(
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
// ui->fsr_sharpening_value->setText(
// tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
}
const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
@ -320,131 +366,134 @@ const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
}
void ConfigureGraphics::ApplyConfiguration() {
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
ui->resolution_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
// ui->resolution_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
const auto scaling_filter = static_cast<Settings::ScalingFilter>(
ui->scaling_filter_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto scaling_filter = static_cast<Settings::ScalingFilter>(
// ui->scaling_filter_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
const auto anti_aliasing = static_cast<Settings::AntiAliasing>(
ui->anti_aliasing_combobox->currentIndex() -
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
// const auto anti_aliasing = static_cast<Settings::AntiAliasing>(
// ui->anti_aliasing_combobox->currentIndex() -
// ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
ui->fullscreen_mode_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
ui->aspect_ratio_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
ui->use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc,
ui->astc_decode_mode_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
// ui->fullscreen_mode_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
// ui->aspect_ratio_combobox);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
// ui->use_disk_shader_cache, use_disk_shader_cache);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
// ui->use_asynchronous_gpu_emulation,
// use_asynchronous_gpu_emulation);
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc,
// ui->astc_decode_mode_combobox);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
}
if (Settings::values.nvdec_emulation.UsingGlobal()) {
Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
}
if (Settings::values.shader_backend.UsingGlobal()) {
Settings::values.shader_backend.SetValue(shader_backend);
}
if (Settings::values.vulkan_device.UsingGlobal()) {
Settings::values.vulkan_device.SetValue(vulkan_device);
}
if (Settings::values.bg_red.UsingGlobal()) {
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
if (Settings::values.resolution_setup.UsingGlobal()) {
Settings::values.resolution_setup.SetValue(resolution_setup);
}
if (Settings::values.scaling_filter.UsingGlobal()) {
Settings::values.scaling_filter.SetValue(scaling_filter);
}
if (Settings::values.anti_aliasing.UsingGlobal()) {
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
// if (Settings::IsConfiguringGlobal()) {
// // Guard if during game and set to game-specific value
// if (Settings::values.renderer_backend.UsingGlobal()) {
// Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
// }
// if (Settings::values.nvdec_emulation.UsingGlobal()) {
// Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
// }
// if (Settings::values.shader_backend.UsingGlobal()) {
// Settings::values.shader_backend.SetValue(shader_backend);
// }
// if (Settings::values.vulkan_device.UsingGlobal()) {
// Settings::values.vulkan_device.SetValue(vulkan_device);
// }
// if (Settings::values.bg_red.UsingGlobal()) {
// Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
// Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
// Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
// }
// if (Settings::values.resolution_setup.UsingGlobal()) {
// Settings::values.resolution_setup.SetValue(resolution_setup);
// }
// if (Settings::values.scaling_filter.UsingGlobal()) {
// Settings::values.scaling_filter.SetValue(scaling_filter);
// }
// if (Settings::values.anti_aliasing.UsingGlobal()) {
// Settings::values.anti_aliasing.SetValue(anti_aliasing);
// }
// Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
} else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true);
} else {
Settings::values.resolution_setup.SetGlobal(false);
Settings::values.resolution_setup.SetValue(resolution_setup);
}
if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.scaling_filter.SetGlobal(true);
} else {
Settings::values.scaling_filter.SetGlobal(false);
Settings::values.scaling_filter.SetValue(scaling_filter);
}
if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.anti_aliasing.SetGlobal(true);
} else {
Settings::values.anti_aliasing.SetGlobal(false);
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.renderer_backend.SetGlobal(true);
Settings::values.shader_backend.SetGlobal(true);
Settings::values.vulkan_device.SetGlobal(true);
} else {
Settings::values.renderer_backend.SetGlobal(false);
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
case Settings::RendererBackend::Null:
Settings::values.shader_backend.SetGlobal(false);
Settings::values.vulkan_device.SetGlobal(true);
Settings::values.shader_backend.SetValue(shader_backend);
break;
case Settings::RendererBackend::Vulkan:
Settings::values.shader_backend.SetGlobal(true);
Settings::values.vulkan_device.SetGlobal(false);
Settings::values.vulkan_device.SetValue(vulkan_device);
break;
}
}
// const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
// const auto vsync_mode = PresentModeToSetting(mode);
// Settings::values.vsync_mode.SetValue(vsync_mode);
// } else {
// if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.resolution_setup.SetGlobal(true);
// } else {
// Settings::values.resolution_setup.SetGlobal(false);
// Settings::values.resolution_setup.SetValue(resolution_setup);
// }
// if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.scaling_filter.SetGlobal(true);
// } else {
// Settings::values.scaling_filter.SetGlobal(false);
// Settings::values.scaling_filter.SetValue(scaling_filter);
// }
// if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.anti_aliasing.SetGlobal(true);
// } else {
// Settings::values.anti_aliasing.SetGlobal(false);
// Settings::values.anti_aliasing.SetValue(anti_aliasing);
// }
// if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.renderer_backend.SetGlobal(true);
// Settings::values.shader_backend.SetGlobal(true);
// Settings::values.vulkan_device.SetGlobal(true);
// } else {
// Settings::values.renderer_backend.SetGlobal(false);
// Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
// switch (GetCurrentGraphicsBackend()) {
// case Settings::RendererBackend::OpenGL:
// case Settings::RendererBackend::Null:
// Settings::values.shader_backend.SetGlobal(false);
// Settings::values.vulkan_device.SetGlobal(true);
// Settings::values.shader_backend.SetValue(shader_backend);
// break;
// case Settings::RendererBackend::Vulkan:
// Settings::values.shader_backend.SetGlobal(true);
// Settings::values.vulkan_device.SetGlobal(false);
// Settings::values.vulkan_device.SetValue(vulkan_device);
// break;
// }
// }
if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.nvdec_emulation.SetGlobal(true);
} else {
Settings::values.nvdec_emulation.SetGlobal(false);
Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
}
// if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.nvdec_emulation.SetGlobal(true);
// } else {
// Settings::values.nvdec_emulation.SetGlobal(false);
// Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
// }
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
Settings::values.bg_green.SetGlobal(true);
Settings::values.bg_blue.SetGlobal(true);
} else {
Settings::values.bg_red.SetGlobal(false);
Settings::values.bg_green.SetGlobal(false);
Settings::values.bg_blue.SetGlobal(false);
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
// if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.bg_red.SetGlobal(true);
// Settings::values.bg_green.SetGlobal(true);
// Settings::values.bg_blue.SetGlobal(true);
// } else {
// Settings::values.bg_red.SetGlobal(false);
// Settings::values.bg_green.SetGlobal(false);
// Settings::values.bg_blue.SetGlobal(false);
// Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
// Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
// Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
// }
if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.fsr_sharpening_slider.SetGlobal(true);
} else {
Settings::values.fsr_sharpening_slider.SetGlobal(false);
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
}
}
// if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX)
// {
// Settings::values.fsr_sharpening_slider.SetGlobal(true);
// } else {
// Settings::values.fsr_sharpening_slider.SetGlobal(false);
// Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
// }
// }
}
void ConfigureGraphics::changeEvent(QEvent* event) {
@ -462,43 +511,43 @@ void ConfigureGraphics::RetranslateUI() {
void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) {
bg_color = color;
QPixmap pixmap(ui->bg_button->size());
pixmap.fill(bg_color);
// QPixmap pixmap(ui->bg_button->size());
// pixmap.fill(bg_color);
const QIcon color_icon(pixmap);
ui->bg_button->setIcon(color_icon);
// const QIcon color_icon(pixmap);
// ui->bg_button->setIcon(color_icon);
}
void ConfigureGraphics::UpdateAPILayout() {
if (!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
vulkan_device = Settings::values.vulkan_device.GetValue(true);
shader_backend = Settings::values.shader_backend.GetValue(true);
ui->device_widget->setEnabled(false);
ui->backend_widget->setEnabled(false);
vulkan_device_widget->setEnabled(false);
shader_backend_widget->setEnabled(false);
} else {
vulkan_device = Settings::values.vulkan_device.GetValue();
shader_backend = Settings::values.shader_backend.GetValue();
ui->device_widget->setEnabled(true);
ui->backend_widget->setEnabled(true);
vulkan_device_widget->setEnabled(true);
shader_backend_widget->setEnabled(true);
}
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
ui->backend->setCurrentIndex(static_cast<u32>(shader_backend));
ui->device_widget->setVisible(false);
ui->backend_widget->setVisible(true);
shader_backend_combobox->setCurrentIndex(static_cast<u32>(shader_backend));
vulkan_device_widget->setVisible(false);
shader_backend_widget->setVisible(true);
break;
case Settings::RendererBackend::Vulkan:
if (static_cast<int>(vulkan_device) < ui->device->count()) {
ui->device->setCurrentIndex(vulkan_device);
if (static_cast<int>(vulkan_device) < vulkan_device_combobox->count()) {
vulkan_device_combobox->setCurrentIndex(vulkan_device);
}
ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false);
vulkan_device_widget->setVisible(true);
shader_backend_widget->setVisible(false);
break;
case Settings::RendererBackend::Null:
ui->device_widget->setVisible(false);
ui->backend_widget->setVisible(false);
vulkan_device_widget->setVisible(false);
shader_backend_widget->setVisible(false);
break;
}
}
@ -520,92 +569,94 @@ void ConfigureGraphics::RetrieveVulkanDevices() {
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
return static_cast<Settings::RendererBackend>(api_combobox->currentIndex());
}
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
if (api_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.renderer_backend.SetGlobal(true);
return Settings::values.renderer_backend.GetValue();
}
Settings::values.renderer_backend.SetGlobal(false);
return static_cast<Settings::RendererBackend>(ui->api->currentIndex() -
return static_cast<Settings::RendererBackend>(api_combobox->currentIndex() -
ConfigurationShared::USE_GLOBAL_OFFSET);
}
Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const {
if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
}
return Settings::NvdecEmulation::CPU;
// if (Settings::IsConfiguringGlobal()) {
// return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
// }
if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.nvdec_emulation.SetGlobal(true);
return Settings::values.nvdec_emulation.GetValue();
}
Settings::values.nvdec_emulation.SetGlobal(false);
return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
ConfigurationShared::USE_GLOBAL_OFFSET);
// if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
// Settings::values.nvdec_emulation.SetGlobal(true);
// return Settings::values.nvdec_emulation.GetValue();
// }
// Settings::values.nvdec_emulation.SetGlobal(false);
// return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
// ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigureGraphics::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
ui->astc_decode_mode_combobox->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
// if (Settings::IsConfiguringGlobal()) {
// api_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal());
// vulkan_device_combobox->setEnabled(Settings::values.renderer_backend.UsingGlobal());
// ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
// ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
// ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
// ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
// ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
// ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
// ui->use_asynchronous_gpu_emulation->setEnabled(
// Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
// ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
// ui->astc_decode_mode_combobox->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
// ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
// ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
// ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
return;
}
// return;
// }
connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->bg_button->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
});
// connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
// ui->bg_button->setEnabled(index == 1);
// ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
// });
connect(ui->fsr_sharpening_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int index) {
ui->fsr_sharpening_slider->setEnabled(index == 1);
ui->fsr_sharpening_value->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1);
});
// connect(ui->fsr_sharpening_combobox, qOverload<int>(&QComboBox::activated), this,
// [this](int index) {
// ui->fsr_sharpening_slider->setEnabled(index == 1);
// ui->fsr_sharpening_value->setEnabled(index == 1);
// ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1);
// });
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
// ConfigurationShared::SetColoredTristate(
// ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache,
// use_disk_shader_cache);
// ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
// Settings::values.use_asynchronous_gpu_emulation,
// use_asynchronous_gpu_emulation);
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::SetColoredComboBox(
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->resolution_combobox, ui->resolution_label,
static_cast<int>(Settings::values.resolution_setup.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->scaling_filter_combobox, ui->scaling_filter_label,
static_cast<int>(Settings::values.scaling_filter.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->anti_aliasing_combobox, ui->anti_aliasing_label,
static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->astc_decode_mode_combobox, ui->astc_decode_mode_label,
static_cast<int>(Settings::values.accelerate_astc.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
// Settings::values.aspect_ratio.GetValue(true));
// ConfigurationShared::SetColoredComboBox(
// ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
// static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->resolution_combobox, ui->resolution_label,
// static_cast<int>(Settings::values.resolution_setup.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->scaling_filter_combobox, ui->scaling_filter_label,
// static_cast<int>(Settings::values.scaling_filter.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->anti_aliasing_combobox, ui->anti_aliasing_label,
// static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));
// ConfigurationShared::SetColoredComboBox(
// ui->astc_decode_mode_combobox, ui->astc_decode_mode_label,
// static_cast<int>(Settings::values.accelerate_astc.GetValue(true)));
// ConfigurationShared::InsertGlobalItem(
// api_combobox, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
// ConfigurationShared::InsertGlobalItem(
// ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
ui->vsync_mode_layout->setVisible(false);
// ui->vsync_mode_layout->setVisible(false);
}