yuzu: Implement Vulkan frontend

Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
This commit is contained in:
ReinUsesLisp
2020-01-21 16:40:53 -03:00
parent 8299f1ceef
commit f92cbc5501
24 changed files with 1105 additions and 187 deletions

View File

@ -5,7 +5,10 @@
#pragma once
#include <memory>
#include <vector>
#include <QString>
#include <QWidget>
#include "core/settings.h"
namespace Ui {
class ConfigureGraphics;
@ -27,7 +30,16 @@ private:
void SetConfiguration();
void UpdateBackgroundColorButton(QColor color);
void UpdateDeviceComboBox();
void UpdateDeviceSelection(int device);
void RetrieveVulkanDevices();
Settings::RendererBackend GetCurrentGraphicsBackend() const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
};