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yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
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@ -22,6 +22,10 @@ public:
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/// Releases the GL context from the caller thread
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void DoneCurrent() override;
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/// Ignored in OpenGL
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void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const override;
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std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
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private:
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