video_core: Resolve more variable shadowing scenarios pt.3

Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
This commit is contained in:
Lioncash
2020-12-05 11:40:14 -05:00
parent f2f346e110
commit f95602f152
49 changed files with 303 additions and 290 deletions

View File

@ -25,9 +25,10 @@ using Tegra::Shader::PredCondition;
using Tegra::Shader::PredOperation;
using Tegra::Shader::Register;
ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
Registry& registry)
: program_code{program_code}, main_offset{main_offset}, settings{settings}, registry{registry} {
ShaderIR::ShaderIR(const ProgramCode& program_code_, u32 main_offset_, CompilerSettings settings_,
Registry& registry_)
: program_code{program_code_}, main_offset{main_offset_}, settings{settings_}, registry{
registry_} {
Decode();
PostDecode();
}