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video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
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@ -146,7 +146,7 @@ enum class MsaaMode : u32 {
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};
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union TextureHandle {
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TextureHandle(u32 raw) : raw{raw} {}
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/* implicit */ TextureHandle(u32 raw_) : raw{raw_} {}
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u32 raw;
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BitField<0, 20, u32> tic_id;
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