yuzu qt: Remove global system instances from config, WaitTree, main

This commit is contained in:
lat9nq
2021-09-02 21:40:55 -04:00
committed by Morph
parent f84328934f
commit fb66a455c4
69 changed files with 687 additions and 635 deletions

View File

@ -16,7 +16,8 @@
namespace FS = Common::FS;
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
: type(config_type), system{system_} {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@ -1593,7 +1594,7 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
Core::System::GetInstance().ApplySettings();
system.ApplySettings();
}
void Config::Save() {

View File

@ -14,6 +14,10 @@
class QSettings;
namespace Core {
class System;
}
class Config {
public:
enum class ConfigType {
@ -22,7 +26,7 @@ public:
InputProfile,
};
explicit Config(const std::string& config_name = "qt-config",
explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@ -176,6 +180,8 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT

View File

@ -41,120 +41,8 @@
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>11</number>
<number>-1</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
<property name="accessibleName">
<string>General</string>
</property>
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
<property name="accessibleName">
<string>UI</string>
</property>
<attribute name="title">
<string>Game List</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<property name="accessibleName">
<string>System</string>
</property>
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureProfileManager" name="profileManagerTab">
<property name="accessibleName">
<string>Profiles</string>
</property>
<attribute name="title">
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
<property name="accessibleName">
<string>Filesystem</string>
</property>
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
<widget class="ConfigureInput" name="inputTab">
<property name="accessibleName">
<string>Controls</string>
</property>
<attribute name="title">
<string>Controls</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
<property name="accessibleName">
<string>Hotkeys</string>
</property>
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureCpu" name="cpuTab">
<property name="accessibleName">
<string>CPU</string>
</property>
<attribute name="title">
<string>CPU</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<property name="accessibleName">
<string>Graphics</string>
</property>
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
<property name="accessibleName">
<string>Advanced</string>
</property>
<attribute name="title">
<string>GraphicsAdvanced</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<property name="accessibleName">
<string>Audio</string>
</property>
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureDebugTab" name="debugTab">
<property name="accessibleName">
<string>Debug</string>
</property>
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
<property name="accessibleName">
<string>Web</string>
</property>
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureNetwork" name="networkTab">
<property name="accessibleName">
<string>Network</string>
</property>
<attribute name="title">
<string>Network</string>
</attribute>
</widget>
</widget>
</item>
</layout>
@ -168,92 +56,6 @@
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>ConfigureGeneral</class>
<extends>QWidget</extends>
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
<header>configuration/configure_system.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureProfileManager</class>
<extends>QWidget</extends>
<header>configuration/configure_profile_manager.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureFilesystem</class>
<extends>QWidget</extends>
<header>configuration/configure_filesystem.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
<header>configuration/configure_audio.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureCpu</class>
<extends>QWidget</extends>
<header>configuration/configure_cpu.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphicsAdvanced</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics_advanced.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureWeb</class>
<extends>QWidget</extends>
<header>configuration/configure_web.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureUi</class>
<extends>QWidget</extends>
<header>configuration/configure_ui.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureInput</class>
<extends>QWidget</extends>
<header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureHotkeys</class>
<extends>QWidget</extends>
<header>configuration/configure_hotkeys.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureNetwork</class>
<extends>QWidget</extends>
<header>configuration/configure_network.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureDebugTab</class>
<extends>QWidget</extends>
<header>configuration/configure_debug_tab.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>

View File

@ -14,8 +14,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ConfigureAudio::ConfigureAudio(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
ui->setupUi(this);
InitializeAudioOutputSinkComboBox();
@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
SetConfiguration();
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
const bool is_powered_on = system.IsPoweredOn();
ui->output_sink_combo_box->setEnabled(!is_powered_on);
ui->audio_device_combo_box->setEnabled(!is_powered_on);
}

View File

@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
Q_OBJECT
public:
explicit ConfigureAudio(QWidget* parent = nullptr);
explicit ConfigureAudio(Core::System& system_, QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@ -33,7 +38,6 @@ private:
void UpdateAudioDevices(int sink_index);
void SetConfiguration();
void SetOutputSinkFromSinkID();
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
@ -41,4 +45,6 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
Core::System& system;
};

View File

@ -10,6 +10,9 @@
<height>368</height>
</rect>
</property>
<property name="accessibleName">
<string>Audio</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="groupBox">

View File

@ -13,7 +13,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
ConfigureCpu::ConfigureCpu(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureCpu), system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);

View File

@ -8,6 +8,10 @@
#include <QWidget>
#include "common/settings.h"
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
Q_OBJECT
public:
explicit ConfigureCpu(QWidget* parent = nullptr);
explicit ConfigureCpu(Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpu() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@ -31,8 +36,6 @@ private:
void UpdateGroup(int index);
void SetConfiguration();
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureCpu> ui;
@ -42,4 +45,6 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
Core::System& system;
};

View File

@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>448</width>
<height>433</height>
<height>439</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>CPU</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">

View File

@ -11,8 +11,8 @@
#include "ui_configure_cpu_debug.h"
#include "yuzu/configuration/configure_cpu_debug.h"
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
ConfigureCpuDebug::ConfigureCpuDebug(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureCpuDebug), system{system_} {
ui->setupUi(this);
SetConfiguration();
@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
void ConfigureCpuDebug::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->cpuopt_page_tables->setEnabled(runtime_lock);
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());

View File

@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace Ui {
class ConfigureCpuDebug;
}
@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
Q_OBJECT
public:
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
explicit ConfigureCpuDebug(Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpuDebug() override;
void ApplyConfiguration();
@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>CPU</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">

View File

@ -14,7 +14,8 @@
#include "yuzu/debugger/console.h"
#include "yuzu/uisettings.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ConfigureDebug::ConfigureDebug(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureDebug), system{system_} {
ui->setupUi(this);
SetConfiguration();
@ -28,7 +29,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());

View File

@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace Ui {
class ConfigureDebug;
}
@ -15,7 +19,7 @@ class ConfigureDebug : public QWidget {
Q_OBJECT
public:
explicit ConfigureDebug(QWidget* parent = nullptr);
explicit ConfigureDebug(Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebug() override;
void ApplyConfiguration();
@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebug> ui;
Core::System& system;
};

View File

@ -2,16 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "ui_configure_debug_controller.h"
#include "yuzu/configuration/configure_debug_controller.h"
#include "yuzu/configuration/configure_input_player.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
InputProfiles* profiles)
InputProfiles* profiles, Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
debug_controller(
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);

View File

@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
namespace Core {
class System;
}
namespace InputCommon {
class InputSubsystem;
}
@ -26,7 +30,7 @@ class ConfigureDebugController : public QDialog {
public:
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
InputProfiles* profiles);
InputProfiles* profiles, Core::System& system);
~ConfigureDebugController() override;
void ApplyConfiguration();

View File

@ -2,21 +2,30 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "ui_configure_debug_tab.h"
#include "yuzu/configuration/configure_cpu_debug.h"
#include "yuzu/configuration/configure_debug.h"
#include "yuzu/configuration/configure_debug_tab.h"
ConfigureDebugTab::ConfigureDebugTab(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureDebugTab) {
ConfigureDebugTab::ConfigureDebugTab(Core::System& system_, QWidget* parent)
: QWidget(parent),
ui(new Ui::ConfigureDebugTab), system{system_}, debug_tab{std::make_unique<ConfigureDebug>(
system_, this)},
cpu_debug_tab{std::make_unique<ConfigureCpuDebug>(system_, this)} {
ui->setupUi(this);
ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
ui->tabWidget->addTab(cpu_debug_tab.get(), tr("CPU"));
SetConfiguration();
}
ConfigureDebugTab::~ConfigureDebugTab() = default;
void ConfigureDebugTab::ApplyConfiguration() {
ui->debugTab->ApplyConfiguration();
ui->cpuDebugTab->ApplyConfiguration();
debug_tab->ApplyConfiguration();
cpu_debug_tab->ApplyConfiguration();
}
void ConfigureDebugTab::SetCurrentIndex(int index) {

View File

@ -7,6 +7,13 @@
#include <memory>
#include <QWidget>
class ConfigureDebug;
class ConfigureCpuDebug;
namespace Core {
class System;
}
namespace Ui {
class ConfigureDebugTab;
}
@ -15,7 +22,7 @@ class ConfigureDebugTab : public QWidget {
Q_OBJECT
public:
explicit ConfigureDebugTab(QWidget* parent = nullptr);
explicit ConfigureDebugTab(Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebugTab() override;
void ApplyConfiguration();
@ -29,4 +36,9 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebugTab> ui;
Core::System& system;
std::unique_ptr<ConfigureDebug> debug_tab;
std::unique_ptr<ConfigureCpuDebug> cpu_debug_tab;
};

View File

@ -13,40 +13,19 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Debug</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>1</number>
<number>-1</number>
</property>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
<attribute name="title">
<string>CPU</string>
</attribute>
</widget>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>ConfigureDebug</class>
<extends>QWidget</extends>
<header>configuration/configure_debug.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureCpuDebug</class>
<extends>QWidget</extends>
<header>configuration/configure_cpu_debug.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <QAbstractButton>
#include <QDialogButtonBox>
#include <QHash>
@ -9,37 +10,84 @@
#include <QPushButton>
#include <QSignalBlocker>
#include <QTabWidget>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
#include "yuzu/configuration/configure_debug_tab.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_network.h"
#include "yuzu/configuration/configure_profile_manager.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/configuration/configure_ui.h"
#include "yuzu/configuration/configure_web.h"
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
InputCommon::InputSubsystem* input_subsystem,
Core::System& system_)
: QDialog(parent), ui(new Ui::ConfigureDialog),
registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, this)},
ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
this)} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
ui->tabWidget->addTab(general_tab.get(), tr("General"));
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
ui->tabWidget->addTab(network_tab.get(), tr("Network"));
ui->tabWidget->addTab(system_tab.get(), tr("System"));
ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
hotkeys_tab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->inputTab->Initialize(input_subsystem);
input_tab->Initialize(input_subsystem);
ui->generalTab->SetResetCallback([&] { this->close(); });
general_tab->SetResetCallback([&] { this->close(); });
SetConfiguration();
PopulateSelectionList();
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
[this]() { ui->debugTab->SetCurrentIndex(0); });
connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
[this]() { debug_tab_tab->SetCurrentIndex(0); });
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
if (Core::System::GetInstance().IsPoweredOn()) {
if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigureDialog::HandleApplyButtonClicked);
@ -54,21 +102,21 @@ ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::SetConfiguration() {}
void ConfigureDialog::ApplyConfiguration() {
ui->generalTab->ApplyConfiguration();
ui->uiTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->profileManagerTab->ApplyConfiguration();
ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->cpuTab->ApplyConfiguration();
ui->graphicsTab->ApplyConfiguration();
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
ui->networkTab->ApplyConfiguration();
Core::System::GetInstance().ApplySettings();
general_tab->ApplyConfiguration();
ui_tab->ApplyConfiguration();
system_tab->ApplyConfiguration();
profile_tab->ApplyConfiguration();
filesystem_tab->applyConfiguration();
input_tab->ApplyConfiguration();
hotkeys_tab->ApplyConfiguration(registry);
cpu_tab->ApplyConfiguration();
graphics_tab->ApplyConfiguration();
graphics_advanced_tab->ApplyConfiguration();
audio_tab->ApplyConfiguration();
debug_tab_tab->ApplyConfiguration();
web_tab->ApplyConfiguration();
network_tab->ApplyConfiguration();
system.ApplySettings();
Settings::LogSettings();
}
@ -102,12 +150,14 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
{tr("CPU"), {ui->cpuTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
{tr("Controls"), ui->inputTab->GetSubTabs()}},
{{tr("General"),
{general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
{tr("System"),
{system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
{tr("CPU"), {cpu_tab.get()}},
{tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
{tr("Audio"), {audio_tab.get()}},
{tr("Controls"), input_tab->GetSubTabs()}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@ -142,6 +192,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
for (auto* const tab : tabs) {
LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}

View File

@ -7,6 +7,25 @@
#include <memory>
#include <QDialog>
namespace Core {
class System;
}
class ConfigureAudio;
class ConfigureCpu;
class ConfigureDebugTab;
class ConfigureFilesystem;
class ConfigureGeneral;
class ConfigureGraphics;
class ConfigureGraphicsAdvanced;
class ConfigureHotkeys;
class ConfigureInput;
class ConfigureProfileManager;
class ConfigureSystem;
class ConfigureNetwork;
class ConfigureUi;
class ConfigureWeb;
class HotkeyRegistry;
namespace InputCommon {
@ -22,7 +41,7 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem);
InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~ConfigureDialog() override;
void ApplyConfiguration();
@ -45,4 +64,21 @@ private:
std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry;
Core::System& system;
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCpu> cpu_tab;
std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureNetwork> network_tab;
std::unique_ptr<ConfigureProfileManager> profile_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureUi> ui_tab;
std::unique_ptr<ConfigureWeb> web_tab;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Filesystem</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">

View File

@ -15,8 +15,8 @@
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
ConfigureGeneral::ConfigureGeneral(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral), system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@ -35,7 +35,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());

View File

@ -8,6 +8,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
class ConfigureDialog;
namespace ConfigurationShared {
@ -24,19 +28,18 @@ class ConfigureGeneral : public QWidget {
Q_OBJECT
public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
explicit ConfigureGeneral(Core::System& system_, QWidget* parent = nullptr);
~ConfigureGeneral() override;
void SetResetCallback(std::function<void()> callback);
void ResetDefaults();
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
void SetupPerGameUI();
std::function<void()> reset_callback;
@ -45,4 +48,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>General</string>
</property>
<layout class="QHBoxLayout" name="HorizontalLayout">
<item>
<layout class="QVBoxLayout" name="VerticalLayout">

View File

@ -19,8 +19,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
ConfigureGraphics::ConfigureGraphics(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics), system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
@ -83,7 +83,7 @@ void ConfigureGraphics::UpdateShaderBackendSelection(int backend) {
ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);

View File

@ -10,6 +10,10 @@
#include <QWidget>
#include "common/settings.h"
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@ -22,17 +26,16 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphics(QWidget* parent = nullptr);
explicit ConfigureGraphics(Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@ -56,4 +59,6 @@ private:
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
Core::System& system;
};

View File

@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>437</width>
<height>321</height>
<height>482</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Graphics</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">

View File

@ -8,8 +8,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced) {
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced), system{system_} {
ui->setupUi(this);
@ -21,7 +21,7 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->use_vsync->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);

View File

@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@ -19,17 +23,16 @@ class ConfigureGraphicsAdvanced : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
explicit ConfigureGraphicsAdvanced(Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphicsAdvanced() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
@ -37,4 +40,6 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Advanced</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Hotkey Settings</string>
</property>
<property name="accessibleName">
<string>Hotkeys</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">

View File

@ -39,12 +39,11 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
}
} // Anonymous namespace
void OnDockedModeChanged(bool last_state, bool new_state) {
void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system) {
if (last_state == new_state) {
return;
}
Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
return;
}
@ -66,9 +65,9 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
}
ConfigureInput::ConfigureInput(QWidget* parent)
ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
profiles(std::make_unique<InputProfiles>()) {
profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
}
@ -77,22 +76,22 @@ ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
std::size_t max_players) {
player_controllers = {
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
profiles.get()),
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
system),
};
player_tabs = {
@ -148,7 +147,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(),
system);
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
@ -204,7 +204,7 @@ void ConfigureInput::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());

View File

@ -11,6 +11,10 @@
#include <QList>
#include <QWidget>
namespace Core {
class System;
}
class QCheckBox;
class QString;
class QTimer;
@ -28,13 +32,13 @@ namespace Ui {
class ConfigureInput;
}
void OnDockedModeChanged(bool last_state, bool new_state);
void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system);
class ConfigureInput : public QWidget {
Q_OBJECT
public:
explicit ConfigureInput(QWidget* parent = nullptr);
explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr);
~ConfigureInput() override;
/// Initializes the input dialog with the given input subsystem.
@ -69,4 +73,6 @@ private:
std::array<QWidget*, 8> player_tabs;
std::array<QCheckBox*, 8> player_connected;
ConfigureInputAdvanced* advanced;
Core::System& system;
};

View File

@ -44,8 +44,7 @@ namespace {
constexpr std::size_t HANDHELD_INDEX = 8;
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
bool connected) {
Core::System& system{Core::System::GetInstance()};
bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
@ -232,11 +231,12 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, bool debug)
InputProfiles* profiles_, Core::System& system_,
bool debug)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
bottom_row(bottom_row) {
bottom_row(bottom_row), system{system_} {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@ -683,7 +683,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Connect only if handheld is going from disconnected to connected
if (!handheld.connected && handheld_connected) {
UpdateController(controller_type, HANDHELD_INDEX, true);
UpdateController(controller_type, HANDHELD_INDEX, true, system);
}
handheld.connected = handheld_connected;
}
@ -703,7 +703,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
return;
}
UpdateController(controller_type, player_index, true);
UpdateController(controller_type, player_index, true, system);
}
void ConfigureInputPlayer::TryDisconnectSelectedController() {
@ -721,7 +721,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Disconnect only if handheld is going from connected to disconnected
if (handheld.connected && !handheld_connected) {
UpdateController(controller_type, HANDHELD_INDEX, false);
UpdateController(controller_type, HANDHELD_INDEX, false, system);
}
return;
}
@ -737,7 +737,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
}
// Disconnect the controller first.
UpdateController(controller_type, player_index, false);
UpdateController(controller_type, player_index, false, system);
}
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
@ -1017,8 +1017,6 @@ void ConfigureInputPlayer::SetConnectableControllers() {
}
};
Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
add_controllers(true);
return;

View File

@ -29,6 +29,10 @@ class QWidget;
class InputProfiles;
namespace Core {
class System;
}
namespace InputCommon {
class InputSubsystem;
}
@ -48,7 +52,8 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, bool debug = false);
InputProfiles* profiles_, Core::System& system_,
bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
@ -233,4 +238,6 @@ private:
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
/// parent of the widget to this widget (but thats fine).
QWidget* bottom_row;
Core::System& system;
};

View File

@ -2,14 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "ui_configure_input_profile_dialog.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_profile_dialog.h"
ConfigureInputProfileDialog::ConfigureInputProfileDialog(
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
profile_widget(
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(profile_widget);

View File

@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
namespace Core {
class System;
}
namespace InputCommon {
class InputSubsystem;
}
@ -27,7 +31,7 @@ class ConfigureInputProfileDialog : public QDialog {
public:
explicit ConfigureInputProfileDialog(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
InputProfiles* profiles);
InputProfiles* profiles, Core::System& system);
~ConfigureInputProfileDialog() override;
private:

View File

@ -10,8 +10,8 @@
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
ConfigureNetwork::ConfigureNetwork(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
ui->setupUi(this);
ui->network_interface->addItem(tr("None"));
@ -33,7 +33,7 @@ void ConfigureNetwork::RetranslateUi() {
}
void ConfigureNetwork::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
const std::string& network_interface = Settings::values.network_interface.GetValue();

View File

@ -16,7 +16,7 @@ class ConfigureNetwork : public QWidget {
Q_OBJECT
public:
explicit ConfigureNetwork(QWidget* parent = nullptr);
explicit ConfigureNetwork(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureNetwork() override;
void ApplyConfiguration();
@ -26,4 +26,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureNetwork> ui;
const Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Network</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">

View File

@ -30,32 +30,56 @@
#include "core/loader/loader.h"
#include "ui_configure_per_game.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_game.h"
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
system_, this)},
audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
Settings::SetConfiguringGlobal(false);
game_config =
std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
ui->setupUi(this);
ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
ui->tabWidget->addTab(general_tab.get(), tr("General"));
ui->tabWidget->addTab(system_tab.get(), tr("System"));
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
// remove Help question mark button from the title bar
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->addonsTab->SetTitleId(title_id);
addons_tab->SetTitleId(title_id);
scene = new QGraphicsScene;
ui->icon_view->setScene(scene);
if (Core::System::GetInstance().IsPoweredOn()) {
if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigurePerGame::HandleApplyButtonClicked);
@ -67,15 +91,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
ConfigurePerGame::~ConfigurePerGame() = default;
void ConfigurePerGame::ApplyConfiguration() {
ui->addonsTab->ApplyConfiguration();
ui->generalTab->ApplyConfiguration();
ui->cpuTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->graphicsTab->ApplyConfiguration();
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
addons_tab->ApplyConfiguration();
general_tab->ApplyConfiguration();
cpu_tab->ApplyConfiguration();
system_tab->ApplyConfiguration();
graphics_tab->ApplyConfiguration();
graphics_advanced_tab->ApplyConfiguration();
audio_tab->ApplyConfiguration();
Core::System::GetInstance().ApplySettings();
system.ApplySettings();
Settings::LogSettings();
game_config->Save();
@ -108,12 +132,11 @@ void ConfigurePerGame::LoadConfiguration() {
return;
}
ui->addonsTab->LoadFromFile(file);
addons_tab->LoadFromFile(file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
@ -164,4 +187,11 @@ void ConfigurePerGame::LoadConfiguration() {
const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText);
general_tab->SetConfiguration();
cpu_tab->SetConfiguration();
system_tab->SetConfiguration();
graphics_tab->SetConfiguration();
graphics_advanced_tab->SetConfiguration();
audio_tab->SetConfiguration();
}

View File

@ -14,6 +14,18 @@
#include "core/file_sys/vfs_types.h"
#include "yuzu/configuration/config.h"
namespace Core {
class System;
}
class ConfigurePerGameAddons;
class ConfigureAudio;
class ConfigureCpu;
class ConfigureGeneral;
class ConfigureGraphics;
class ConfigureGraphicsAdvanced;
class ConfigureSystem;
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@ -29,7 +41,8 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
Core::System& system_);
~ConfigurePerGame() override;
/// Save all button configurations to settings file
@ -52,4 +65,14 @@ private:
QGraphicsScene* scene;
std::unique_ptr<Config> game_config;
Core::System& system;
std::unique_ptr<ConfigurePerGameAddons> addons_tab;
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCpu> cpu_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
std::unique_ptr<ConfigureSystem> system_tab;
};

View File

@ -7,12 +7,13 @@
<x>0</x>
<y>0</y>
<width>900</width>
<height>600</height>
<height>630</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>900</width>
<height>0</height>
</size>
</property>
<property name="windowTitle">
@ -214,7 +215,7 @@
<bool>true</bool>
</property>
<property name="currentIndex">
<number>0</number>
<number>-1</number>
</property>
<property name="usesScrollButtons">
<bool>true</bool>
@ -225,41 +226,6 @@
<property name="tabsClosable">
<bool>false</bool>
</property>
<widget class="ConfigurePerGameAddons" name="addonsTab">
<attribute name="title">
<string>Add-Ons</string>
</attribute>
</widget>
<widget class="ConfigureGeneral" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureCpu" name="cpuTab">
<attribute name="title">
<string>CPU</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
<attribute name="title">
<string>Adv. Graphics</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
</widget>
</item>
</layout>
@ -284,50 +250,6 @@
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>ConfigureGeneral</class>
<extends>QWidget</extends>
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
<header>configuration/configure_system.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
<header>configuration/configure_audio.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphicsAdvanced</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics_advanced.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigurePerGameAddons</class>
<extends>QWidget</extends>
<header>configuration/configure_per_game_addons.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureCpu</class>
<extends>QWidget</extends>
<header>configuration/configure_cpu.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
@ -335,12 +257,32 @@
<signal>accepted()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>20</x>
<y>20</y>
</hint>
<hint type="destinationlabel">
<x>20</x>
<y>20</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>20</x>
<y>20</y>
</hint>
<hint type="destinationlabel">
<x>20</x>
<y>20</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@ -26,8 +26,8 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigurePerGameAddons) {
ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigurePerGameAddons), system{system_} {
ui->setupUi(this);
layout = new QVBoxLayout;
@ -58,7 +58,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
ui->scrollArea->setLayout(layout);
ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->scrollArea->setEnabled(!system.IsPoweredOn());
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
@ -112,7 +112,6 @@ void ConfigurePerGameAddons::LoadConfiguration() {
return;
}
auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto loader = Loader::GetLoader(system, file);

View File

@ -11,6 +11,10 @@
#include "core/file_sys/vfs_types.h"
namespace Core {
class System;
}
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@ -25,7 +29,7 @@ class ConfigurePerGameAddons : public QWidget {
Q_OBJECT
public:
explicit ConfigurePerGameAddons(QWidget* parent = nullptr);
explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
~ConfigurePerGameAddons() override;
/// Save all button configurations to settings file
@ -50,4 +54,6 @@ private:
QStandardItemModel* item_model;
std::vector<QList<QStandardItem*>> list_items;
Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleDescription">
<string>Add-Ons</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QScrollArea" name="scrollArea">

View File

@ -76,9 +76,9 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
}
} // Anonymous namespace
ConfigureProfileManager::ConfigureProfileManager(QWidget* parent)
ConfigureProfileManager::ConfigureProfileManager(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureProfileManager),
profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_} {
ui->setupUi(this);
tree_view = new QTreeView;
@ -137,7 +137,7 @@ void ConfigureProfileManager::RetranslateUI() {
}
void ConfigureProfileManager::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
enabled = !system.IsPoweredOn();
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
@ -180,8 +180,6 @@ void ConfigureProfileManager::ApplyConfiguration() {
if (!enabled) {
return;
}
Core::System::GetInstance().ApplySettings();
}
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {

View File

@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
namespace Core {
class System;
}
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@ -27,7 +31,7 @@ class ConfigureProfileManager : public QWidget {
Q_OBJECT
public:
explicit ConfigureProfileManager(QWidget* parent = nullptr);
explicit ConfigureProfileManager(Core::System& system_, QWidget* parent = nullptr);
~ConfigureProfileManager() override;
void ApplyConfiguration();
@ -58,4 +62,6 @@ private:
bool enabled = false;
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
Core::System& system;
};

View File

@ -6,13 +6,16 @@
<rect>
<x>0</x>
<y>0</y>
<width>366</width>
<width>390</width>
<height>483</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Profiles</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">

View File

@ -17,7 +17,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureSystem), system{system_} {
ui->setupUi(this);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
@ -59,7 +60,7 @@ void ConfigureSystem::RetranslateUI() {
}
void ConfigureSystem::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
enabled = !system.IsPoweredOn();
const auto rng_seed =
QStringLiteral("%1")
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
@ -103,8 +104,6 @@ void ConfigureSystem::SetConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
auto& system = Core::System::GetInstance();
// Allow setting custom RTC even if system is powered on,
// to allow in-game time to be fast forwarded
if (Settings::IsConfiguringGlobal()) {
@ -162,8 +161,6 @@ void ConfigureSystem::ApplyConfiguration() {
break;
}
}
system.ApplySettings();
}
void ConfigureSystem::RefreshConsoleID() {

View File

@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@ -21,17 +25,16 @@ class ConfigureSystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureSystem(QWidget* parent = nullptr);
explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr);
~ConfigureSystem() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
void ReadSystemSettings();
void RefreshConsoleID();
@ -48,4 +51,6 @@ private:
ConfigurationShared::CheckState use_rng_seed;
ConfigurationShared::CheckState use_custom_rtc;
Core::System& system;
};

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>System</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">

View File

@ -54,7 +54,8 @@ QString GetTranslatedRowTextName(size_t index) {
}
} // Anonymous namespace
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureUi), system{system_} {
ui->setupUi(this);
InitializeLanguageComboBox();
@ -116,7 +117,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
Core::System::GetInstance().ApplySettings();
system.ApplySettings();
}
void ConfigureUi::RequestGameListUpdate() {

View File

@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace Ui {
class ConfigureUi;
}
@ -15,7 +19,7 @@ class ConfigureUi : public QWidget {
Q_OBJECT
public:
explicit ConfigureUi(QWidget* parent = nullptr);
explicit ConfigureUi(Core::System& system_, QWidget* parent = nullptr);
~ConfigureUi() override;
void ApplyConfiguration();
@ -42,4 +46,6 @@ private:
void UpdateSecondRowComboBox(bool init = false);
std::unique_ptr<Ui::ConfigureUi> ui;
Core::System& system;
};

View File

@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>363</width>
<height>391</height>
<height>507</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>UI</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="general_groupBox">

View File

@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Web</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
@ -55,7 +58,7 @@
</widget>
</item>
<item row="0" column="1" colspan="3">
<widget class="QLabel" name="username" />
<widget class="QLabel" name="username"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_token">
@ -65,8 +68,7 @@
</widget>
</item>
<item row="1" column="4">
<widget class="QLabel" name="label_token_verified">
</widget>
<widget class="QLabel" name="label_token_verified"/>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_username">
@ -163,20 +165,20 @@
</layout>
</item>
<item>
<widget class="QGroupBox" name="discord_group">
<property name="title">
<string>Discord Presence</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_21">
<item>
<widget class="QCheckBox" name="toggle_discordrpc">
<property name="text">
<string>Show Current Game in your Discord Status</string>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QGroupBox" name="discord_group">
<property name="title">
<string>Discord Presence</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_21">
<item>
<widget class="QCheckBox" name="toggle_discordrpc">
<property name="text">
<string>Show Current Game in your Discord Status</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">

View File

@ -28,7 +28,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
} // namespace
InputProfiles::InputProfiles() {
InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
@ -44,8 +44,8 @@ InputProfiles::InputProfiles() {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
name_without_ext,
std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
name_without_ext, std::make_unique<Config>(system, name_without_ext,
Config::ConfigType::InputProfile));
}
return true;
@ -81,7 +81,8 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
profile_name,
std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}

View File

@ -8,12 +8,16 @@
#include <string_view>
#include <unordered_map>
namespace Core {
class System;
}
class Config;
class InputProfiles {
public:
explicit InputProfiles();
explicit InputProfiles(Core::System& system_);
virtual ~InputProfiles();
std::vector<std::string> GetInputProfileNames();
@ -29,4 +33,6 @@ private:
bool ProfileExistsInMap(const std::string& profile_name) const;
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
Core::System& system;
};