yuzu qt: Remove global system instances from config, WaitTree, main

This commit is contained in:
lat9nq
2021-09-02 21:40:55 -04:00
committed by Morph
parent f84328934f
commit fb66a455c4
69 changed files with 687 additions and 635 deletions

View File

@ -13,7 +13,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
ConfigureCpu::ConfigureCpu(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureCpu), system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);