yuzu-qt: Load Vulkan device info at startup

Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
This commit is contained in:
lat9nq
2023-05-28 21:46:02 +00:00
parent 069d7e6be4
commit fc0c4db20d
11 changed files with 123 additions and 49 deletions

View File

@ -6,6 +6,7 @@
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
#include "vk_device_info.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
@ -28,6 +29,7 @@
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_, bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
registry(registry_), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
@ -38,7 +40,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(
system_, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, this)},
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},