yuzu-qt: Load Vulkan device info at startup

Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
This commit is contained in:
lat9nq
2023-05-28 21:46:02 +00:00
parent 069d7e6be4
commit fc0c4db20d
11 changed files with 123 additions and 49 deletions

View File

@ -1,10 +1,6 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Include this early to include Vulkan headers how we want to
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include <algorithm>
#include <functional>
#include <iosfwd>
@ -34,13 +30,11 @@
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_graphics.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/qt_common.h"
#include "yuzu/uisettings.h"
#include "yuzu/vk_device_info.h"
static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
VK_PRESENT_MODE_FIFO_KHR};
@ -77,9 +71,10 @@ static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode)
}
ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records_,
const std::function<void()>& expose_compute_option_,
QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, records{records_},
expose_compute_option{expose_compute_option_}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
@ -504,47 +499,19 @@ void ConfigureGraphics::UpdateAPILayout() {
}
}
void ConfigureGraphics::RetrieveVulkanDevices() try {
if (UISettings::values.has_broken_vulkan) {
return;
}
using namespace Vulkan;
auto* window = this->window()->windowHandle();
auto wsi = QtCommon::GetWindowSystemInfo(window);
vk::InstanceDispatch dld;
const auto library = OpenLibrary();
const vk::Instance instance = CreateInstance(*library, dld, VK_API_VERSION_1_1, wsi.type);
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
vk::SurfaceKHR surface = CreateSurface(instance, wsi);
void ConfigureGraphics::RetrieveVulkanDevices() {
vulkan_devices.clear();
vulkan_devices.reserve(physical_devices.size());
vulkan_devices.reserve(records.size());
device_present_modes.clear();
device_present_modes.reserve(physical_devices.size());
for (const VkPhysicalDevice device : physical_devices) {
const auto physical_device = vk::PhysicalDevice(device, dld);
const std::string name = physical_device.GetProperties().deviceName;
const std::vector<VkPresentModeKHR> present_modes =
physical_device.GetSurfacePresentModesKHR(*surface);
vulkan_devices.push_back(QString::fromStdString(name));
device_present_modes.push_back(present_modes);
device_present_modes.reserve(records.size());
for (const auto& record : records) {
vulkan_devices.push_back(QString::fromStdString(record.name));
device_present_modes.push_back(record.vsync_support);
VkPhysicalDeviceDriverProperties driver_properties{};
driver_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
driver_properties.pNext = nullptr;
VkPhysicalDeviceProperties2 properties{};
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
properties.pNext = &driver_properties;
dld.vkGetPhysicalDeviceProperties2(physical_device, &properties);
if (driver_properties.driverID == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
if (record.is_intel_proprietary) {
expose_compute_option();
}
}
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {