yuzu-qt: Load Vulkan device info at startup

Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
This commit is contained in:
lat9nq
2023-05-28 21:46:02 +00:00
parent 069d7e6be4
commit fc0c4db20d
11 changed files with 123 additions and 49 deletions

View File

@ -118,6 +118,10 @@ enum class ReinitializeKeyBehavior {
Warning,
};
namespace VkDeviceInfo {
class Record;
}
class GMainWindow : public QMainWindow {
Q_OBJECT
@ -418,6 +422,8 @@ private:
GameListPlaceholder* game_list_placeholder;
std::vector<VkDeviceInfo::Record> vk_device_records;
// Status bar elements
QLabel* message_label = nullptr;
QLabel* shader_building_label = nullptr;