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VideoCore: Implement formats needed for N64 emulation.
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@ -63,7 +63,7 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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case Hash(TextureFormat::A4B4G4R4, UNORM):
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return PixelFormat::A4B4G4R4_UNORM;
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case Hash(TextureFormat::G4R4, UNORM):
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return PixelFormat::R4G4_UNORM;
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return PixelFormat::G4R4_UNORM;
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case Hash(TextureFormat::A5B5G5R1, UNORM):
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return PixelFormat::A5B5G5R1_UNORM;
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case Hash(TextureFormat::R8, UNORM):
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@ -153,8 +153,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "BC7_SRGB";
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case PixelFormat::A4B4G4R4_UNORM:
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return "A4B4G4R4_UNORM";
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case PixelFormat::R4G4_UNORM:
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return "R4G4_UNORM";
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case PixelFormat::G4R4_UNORM:
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return "G4R4_UNORM";
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case PixelFormat::ASTC_2D_4X4_SRGB:
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return "ASTC_2D_4X4_SRGB";
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case PixelFormat::ASTC_2D_8X8_SRGB:
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