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am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
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@ -18,4 +18,10 @@ bool DefaultSoftwareKeyboardApplet::GetText(SoftwareKeyboardParameters parameter
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return true;
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}
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void DefaultSoftwareKeyboardApplet::SendTextCheckDialog(std::u16string error_message) const {
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LOG_WARNING(Service_AM,
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"(STUBBED) called - Default fallback software keyboard does not support text "
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"check! (error_message={})",
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Common::UTF16ToUTF8(error_message));
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}
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} // namespace Core::Frontend
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