Revert "yuzu: config: Remove player 8 and 9 from config file"

This commit is contained in:
Narr the Reg
2023-02-26 14:39:13 -06:00
committed by GitHub
parent 26c1edf2f0
commit ff11fdb07e
8 changed files with 38 additions and 104 deletions

View File

@ -212,11 +212,16 @@ void Config::ReadPlayerValue(std::size_t player_index) {
}
if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
player.controller_type = static_cast<Settings::ControllerType>(
const auto controller = static_cast<Settings::ControllerType>(
qt_config
->value(QStringLiteral("%1type").arg(player_prefix),
static_cast<u8>(Settings::ControllerType::ProController))
.toUInt());
if (controller == Settings::ControllerType::LeftJoycon ||
controller == Settings::ControllerType::RightJoycon) {
player.controller_type = controller;
}
} else {
player.connected =
ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)

View File

@ -57,7 +57,7 @@ void ConfigureInputPerGame::ApplyConfiguration() {
}
void ConfigureInputPerGame::LoadConfiguration() {
static constexpr size_t HANDHELD_INDEX = 0;
static constexpr size_t HANDHELD_INDEX = 8;
auto& hid_core = system.HIDCore();
for (size_t player_index = 0; player_index < profile_comboboxes.size(); ++player_index) {
@ -69,6 +69,9 @@ void ConfigureInputPerGame::LoadConfiguration() {
const auto selection_index = player_combobox->currentIndex();
if (selection_index == 0) {
Settings::values.players.GetValue()[player_index].profile_name = "";
if (player_index == 0) {
Settings::values.players.GetValue()[HANDHELD_INDEX] = {};
}
Settings::values.players.SetGlobal(true);
emulated_controller->ReloadFromSettings();
continue;

View File

@ -1589,6 +1589,7 @@ void ConfigureInputPlayer::LoadProfile() {
}
void ConfigureInputPlayer::SaveProfile() {
static constexpr size_t HANDHELD_INDEX = 8;
const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
if (profile_name.isEmpty()) {
@ -1597,7 +1598,12 @@ void ConfigureInputPlayer::SaveProfile() {
ApplyConfiguration();
if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) {
// When we're in handheld mode, only the handheld emulated controller bindings are updated
const bool is_handheld = player_index == 0 && emulated_controller->GetNpadIdType() ==
Core::HID::NpadIdType::Handheld;
const auto profile_player_index = is_handheld ? HANDHELD_INDEX : player_index;
if (!profiles->SaveProfile(profile_name.toStdString(), profile_player_index)) {
QMessageBox::critical(this, tr("Save Input Profile"),
tr("Failed to save the input profile \"%1\"").arg(profile_name));
UpdateInputProfiles();