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General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal buffer of the optional, and instead only set the validity byte within the structure. This also makes it consistent how we return empty optionals.
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@ -36,7 +36,7 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
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}
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} else {
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// Macro not compiled, check if it's uploaded and if so, compile it
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std::optional<u32> mid_method = std::nullopt;
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std::optional<u32> mid_method;
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const auto macro_code = uploaded_macro_code.find(method);
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if (macro_code == uploaded_macro_code.end()) {
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for (const auto& [method_base, code] : uploaded_macro_code) {
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