mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 01:08:04 -05:00
Rect to BasicRect
Somewhere along the line an OSX header had already taken the name Rect.
This commit is contained in:
@ -37,7 +37,7 @@ void RendererOpenGL::SwapBuffers() {
|
||||
// EFB->XFB copy
|
||||
// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
|
||||
// register write We're also treating both framebuffers as a single one in OpenGL.
|
||||
Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
BasicRect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
RenderXFB(framebuffer_size, framebuffer_size);
|
||||
|
||||
// XFB->Window copy
|
||||
@ -76,7 +76,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out) {
|
||||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
|
||||
void RendererOpenGL::RenderXFB(const BasicRect& src_rect, const BasicRect& dst_rect) {
|
||||
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_top_left_1), m_xfb_top_flipped);
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_sub_left_1), m_xfb_bottom_flipped);
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RenderXFB(const Rect& src_rect, const Rect& dst_rect);
|
||||
void RenderXFB(const BasicRect& src_rect, const BasicRect& dst_rect);
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
|
Reference in New Issue
Block a user