dcc27d6dc1
GPU: Assert when finding a texture with a format type other than UNORM.
2018-04-06 20:44:46 -06:00
b0ca330e14
GL: Set up the textures used for each draw call.
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Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
cb3183212d
GL: Bind the textures to the shaders used for drawing.
2018-04-06 20:44:46 -06:00
65faeb9b2a
GLCache: Specialize the MortonCopy function for the DXT1 texture format.
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It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
b258403f0d
GLCache: Implemented GetTextureSurface.
2018-04-06 20:44:45 -06:00
65ea52394b
GLCache: Support uploading compressed textures to the GPU.
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Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
73eaef9c05
GL: Remove remaining references to 3DS-specific pixel formats
2018-04-06 20:44:42 -06:00
b305646c44
RasterizerCache: Remove 3DS-specific pixel formats.
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We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
c28ed85875
GL: Create the sampler objects when starting up the GL rasterizer.
2018-04-06 20:40:24 -06:00
ca96b04a0c
GL: Ported the SamplerInfo struct from citra.
2018-04-06 20:40:24 -06:00
0171ec606b
GL: Rename PicaTexture to MaxwellTexture.
2018-04-06 20:40:24 -06:00
f73a280eeb
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
2018-04-06 20:40:23 -06:00
ad1810e895
Textures: Added a helper function to know if a texture is blocklinear or pitch.
2018-04-06 20:40:23 -06:00
37041ea12c
Merge pull request #310 from N00byKing/patch-1
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Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
358050cfc6
core, main.h: Abort on 32Bit ROMs ( #309 )
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* core, main.h: Abort on 32Bit ROMs
* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
68183e7b5a
Merge pull request #312 from jroweboy/update-fmtlib
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Update fmtlib to fix msvc warnings
2018-04-06 10:25:30 -04:00
f9945f8a3b
Update fmtlib to fix msvc warnings
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Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu
2018-04-04 23:07:58 +02:00
1f37dd02ce
default_ini.h: Update from citra to yuzu
2018-04-04 23:05:51 +02:00
27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu
2018-04-04 23:05:10 +02:00
cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu
2018-04-04 23:04:24 +02:00
ca17f581f5
renderer_opengl.h: Update from citra to yuzu
2018-04-04 23:03:02 +02:00
20bd26dc7d
Merge pull request #308 from bunnei/misc-fixes-2
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Implement and stub several SVC/VI/Audio/Friend/etc. funcs
2018-04-04 16:50:12 -04:00
40bccd74d3
svc: Stub out SetThreadActivity, GetThreadContext.
2018-04-02 23:51:01 -04:00
4c0cf3d5ff
audren_u: Stub out GetActiveAudioDeviceName.
2018-04-02 23:51:00 -04:00
3d4dfefaec
audout_u: Implement GetAudioOutState.
2018-04-02 23:51:00 -04:00
910b02d74b
nifm: GetResult does not return a data field.
2018-04-02 23:50:59 -04:00
9d08a11c1d
vi: Implement GetDisplayResolution.
2018-04-02 23:50:59 -04:00
99ae9dbf49
shared_memory: Remove incorrect 3ds-specific check.
2018-04-02 23:50:58 -04:00
9eb485702f
service: Add friend:u interface.
2018-04-02 23:50:57 -04:00
b87a588c37
Merge pull request #306 from daniellimws/new-fmt-macros
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logging: Use variadic template instead of FMT_VARIADIC
2018-04-02 22:48:17 -04:00
bb9093ed57
logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
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Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
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Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
c824648db5
Merge pull request #267 from N00byKing/patch-1
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Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
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Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
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Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
467858633f
Merge pull request #305 from N00byKing/patch-2
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deconstructed_rom_directory.cpp: Fix Typo
2018-04-02 16:21:03 -06:00
1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo
2018-04-03 00:20:35 +02:00
2863e1edb9
Merge pull request #66 from RiverCityRansomware/qtUpdate
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Updates CMakeLists to use Qt 5.10.0 instead of Qt 5.7
2018-04-02 16:06:58 -04:00
c9845c486e
externals: Update fmt to 4d35f94
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Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
a66204eb5c
common: fix swap functions on Bitrig and OpenBSD
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swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
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hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
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Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
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GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
11b4ab9685
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them.
2018-04-01 12:07:26 -05:00
1ec8d2123d
GPU: Implemented a gpu macro interpreter.
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The Ryujinx macro interpreter and envydis were used as reference.
Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
72b90494e7
hid: Write empty touch screen state.
2018-04-01 00:12:07 -04:00
f4ba523992
hle_ipc, fsp_srv: Cleanup logging.
2018-03-31 23:30:00 -04:00
b6b7d78ded
hid: Stub out GetSupportedNpadStyleSet.
2018-03-31 16:06:46 -04:00
eef097bdc7
hle_ipc: Do not ensure write buffer size.
2018-03-31 16:06:46 -04:00