Commit Graph

950 Commits

Author SHA1 Message Date
fe5962e073 Merge pull request #1411 from ReinUsesLisp/point-size
video_core: Implement point_size and add point state sync
2018-09-29 11:58:39 -04:00
e3e51d3ddb video_core: Implement point_size and add point state sync 2018-09-28 02:13:29 -03:00
b8f1506aa5 gl_state: Pack sampler bindings into a single ARB_multi_bind 2018-09-28 02:04:22 -03:00
ab65fde9f4 video_core: Add asserts for CS, TFB and alpha testing
Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging.
2018-09-25 21:07:00 -03:00
a8f5fd787f shader_bytecode: Lay out the Ipa-related enums better
This is more consistent with the surrounding enums.
2018-09-21 16:17:31 -04:00
272517cf7e shader_bytecode: Make operator== and operator!= of IpaMode const qualified
These don't affect the state of the struct and can be const member
functions.
2018-09-21 16:17:27 -04:00
0284cbe7ec Merge pull request #1279 from FernandoS27/csetp
shader_decompiler: Implemented (Partialy) Control Codes and CSETP
2018-09-18 22:10:48 -04:00
6415f81bb8 Merge pull request #1299 from FernandoS27/texture-sanatize
shader_decompiler: Asserts for Texture Instructions
2018-09-18 22:10:09 -04:00
fafc80d72e Merge pull request #1290 from FernandoS27/shader-header
Implemented (Partialy) Shader Header
2018-09-17 18:53:14 -04:00
e4bb759c4b Implemented I2I.CC on the NEU control code, used by SMO 2018-09-17 17:42:46 -04:00
e2ac8fb36d Implemented CSETP 2018-09-17 17:42:44 -04:00
aac77bbd18 Implemented Control Codes 2018-09-17 17:42:43 -04:00
55a4756766 Added texture misc modes to texture instructions 2018-09-17 12:51:05 -04:00
076add4ccd Merge pull request #1326 from FearlessTobi/port-4182
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
ba480ea2fb Merge pull request #1273 from Subv/ld_sizes
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
2018-09-15 15:27:12 -04:00
daee15b058 Merge pull request #1271 from Subv/kepler_engine
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
2018-09-15 13:27:07 -04:00
c878a819d7 Shaders: Implemented multiple-word loads and stores to and from attribute memory.
This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
cc50857460 Merge pull request #1263 from FernandoS27/tex-mode
shader_decompiler:  Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
This engine writes data from a FIFO register into the configured address.
2018-09-12 13:57:08 -05:00
a99d9db32f Implemented Texture Processing Modes 2018-09-12 12:28:22 -04:00
3f0922715a Implemented encodings for LEA and PSET 2018-09-11 12:50:25 -04:00
2b48cfd44b Replace old FragmentHeader for the new Header 2018-09-11 12:48:19 -04:00
e926757c8f Implemented (Partialy) Shader Header 2018-09-11 12:34:27 -04:00
c560043581 rasterizer: Drop unused handler.
This virtual function is called in a very hot spot, and it does nothing.

If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer.
2018-09-10 22:03:10 +02:00
49b15af054 gl_rasterizer: Implement multiple color attachments. 2018-09-09 22:48:28 -04:00
e58855c7a4 Merge pull request #1268 from FernandoS27/tmml
shader_decompiler: Implemented TMML
2018-09-09 21:39:39 -04:00
00131e752d Implemented TMML 2018-09-09 20:46:31 -04:00
223ddb2008 Merge pull request #1272 from Subv/dma_2d
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
2018-09-09 19:53:17 -04:00
073a21ac0b Implemented TXQ dimension query type, used by SMO. 2018-09-09 11:59:01 -04:00
82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 2018-09-08 18:08:57 -04:00
fdb199290b GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.

This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
2018-09-08 16:02:16 -05:00
fdd5c97a14 maxwell_3d: Remove assert that no longer applies. 2018-09-08 02:53:39 -04:00
77554ac773 Merge pull request #1243 from degasus/VAO_cache
gl_rasterizer: Implement a VAO cache.
2018-09-05 22:50:52 -04:00
e63b229f4a Implemented IPA Properly 2018-09-05 20:15:47 -04:00
d3ad9469a1 gl_rasterizer: Implement a VAO cache.
This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers.
2018-09-05 18:46:35 +02:00
325f3e0693 Merge pull request #1213 from DarkLordZach/octopath-fs
filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
89be49d2f3 Merge pull request #1215 from ogniK5377/texs-nodep-assert
Added assert for TEXS nodep
2018-09-02 10:48:27 -04:00
177c45e97d Merge pull request #1214 from ogniK5377/ipa-assert
Added better asserts to IPA, Renamed IPA modes to match mesa
2018-09-02 10:44:43 -04:00
9c206fe94d Merge pull request #1216 from ogniK5377/ffma-assert
Added FFMA asserts and missing fields
2018-09-02 10:44:13 -04:00
60754b4728 Removed saturate assert
Unneeded as we already implement it
2018-09-01 19:33:32 +10:00
2edab4e840 Removed saturate assert
Saturate already implemented
2018-09-01 19:29:20 +10:00
6f8ed9508d Added FMUL asserts 2018-09-01 19:05:10 +10:00
b89fc407d7 Added FFMA asserts 2018-09-01 18:45:14 +10:00
948bc87a59 Added assert for TEXS nodep 2018-09-01 17:00:01 +10:00
ad3dca7e62 Added better asserts to IPA, Renamed IPA modes to match mesa
IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate

Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
2018-09-01 16:34:27 +10:00
f32e28c7b8 maxwell_3d: Use CoreTiming for query timestamp 2018-08-31 23:25:18 -04:00
4a587b81b2 core/core: Replace includes with forward declarations where applicable
The follow-up to e2457418da, which
replaces most of the includes in the core header with forward declarations.

This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.

This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
d626bc8c62 Added predicate comparison GreaterEqualWithNan 2018-08-31 10:40:18 +03:00
915ab81ec2 gl_shader_decompiler: Implement POPC (#1203)
* Implement POPC

* implement invert
2018-08-30 21:32:58 -04:00