3fedcc2f6e
DMAPusher: Propagate multimethod writes into the engines.
2020-04-23 08:52:55 -04:00
bcd0444bb9
Update src/yuzu/main.cpp with missing const
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Co-Authored-By: Mat M. <mathew1800@gmail.com >
2020-04-23 13:10:06 +01:00
dd43d725c6
Dump RomFS command to include Updates
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Patch the RomFS with the selected updates before dumping. Previously the resulting RomFS only contained data from the original title.
To dump the RomFS without updates the user can disable the update under Properties before choosing Dump RomFS.
2020-04-23 13:06:18 +01:00
eb26e9e711
Merge pull request #3730 from lioncash/time
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service/time: Remove reliance on the global system accessor
2020-04-23 02:41:38 -04:00
2409fedacf
Merge pull request #3697 from lioncash/declarations
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CMakeLists: Enable -Wmissing-declarations on Linux builds
2020-04-23 02:18:52 -04:00
8d917e14f8
Edit modifier_scale with the deadzone slider
2020-04-23 06:32:39 +02:00
a26a725515
Fix format error in performance statistics
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Formatting
2020-04-23 04:31:26 +02:00
bf2ddb8fd5
Merge pull request #3677 from FernandoS27/better-sync
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Introduce Predictive Flushing and Improve ASYNC GPU
2020-04-22 22:09:38 -04:00
2c806c5fd3
Merge pull request #3767 from ReinUsesLisp/point-size-pipeline
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vk_pipeline_cache: Fix unintentional memcpy into optional
2020-04-22 21:20:14 -04:00
d9463f4562
vk_pipeline_cache: Fix unintentional memcpy into optional
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The intention behind this was to assign a float to from an uint32_t, but
it was unintentionally being copied directly into the std::optional.
Copy to a temporary and assign that temporary to std::optional. This can
be replaced with std::bit_cast<float> once we are in C++20.
2020-04-22 21:36:05 -03:00
c043ac4f13
GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,
2020-04-22 20:34:32 -04:00
bee2c64b34
Merge pull request #3725 from MerryMage/fpcr
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thread: FPCR.FZ is likely not 1 (and FPCR.RMode = TieAway and FPCR.DN = 0)
2020-04-22 19:49:13 -04:00
6ce3d174b7
Merge pull request #3759 from H27CK/opus-mingw-w64
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Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64
2020-04-22 17:45:44 -04:00
63d2ba4f69
Merge pull request #3763 from H27CK/vk-cmd
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Add missing ;
2020-04-22 17:43:42 -04:00
4d74578d35
Add missing ;
2020-04-22 23:36:21 +02:00
5ed13304e1
Merge pull request #3758 from H27CK/vk-cmd
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Introduce dummy context for yuzu-cmd VK support
2020-04-22 12:37:01 -04:00
afae40a99e
Merge pull request #3653 from ReinUsesLisp/nsight-aftermath
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-22 11:39:01 -04:00
4e37f1b113
Address Feedback.
2020-04-22 11:36:27 -04:00
39e5b72948
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
2020-04-22 11:36:26 -04:00
1b3be8a8f8
MaxwellDMA: Correct copying on accuracy level.
2020-04-22 11:36:25 -04:00
644588fd88
ShaderCache/PipelineCache: Cache null shaders.
2020-04-22 11:36:25 -04:00
f616dc0b59
Address Feedback.
2020-04-22 11:36:24 -04:00
ec2f3e48e1
Fix GCC error.
2020-04-22 11:36:23 -04:00
7f44f22451
Correct Linux Compile Error.
2020-04-22 11:36:22 -04:00
d2d4a6cbcf
Clang format.
2020-04-22 11:36:22 -04:00
b3e5f177ba
QueryCache: Only do async flushes on async gpu.
2020-04-22 11:36:21 -04:00
f4ab223ef0
Async GPU: Only do reactive flushing on Extreme Level.
2020-04-22 11:36:20 -04:00
b752faf2d3
vk_fence_manager: Initial implementation
2020-04-22 11:36:19 -04:00
0649f05900
QueryCache: Implement Async Flushes.
2020-04-22 11:36:18 -04:00
131b342130
OpenGL: Guarantee writes to Buffers.
2020-04-22 11:36:18 -04:00
1fb516cd97
GPU: Implement Flush Requests for Async mode.
2020-04-22 11:36:17 -04:00
b7bc3c2549
FenceManager: Manage syncpoints and rename fences to semaphores.
2020-04-22 11:36:16 -04:00
96bb961a64
BufferCache: Refactor async managing.
2020-04-22 11:36:15 -04:00
b10db7e4a5
FenceManager: Implement async buffer cache flushes on High settings
2020-04-22 11:36:15 -04:00
4adfc9bb08
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
2020-04-22 11:36:14 -04:00
a081a7c855
GPU: Fix rebase errors.
2020-04-22 11:36:13 -04:00
e84eb64e51
Rasterizer: Disable fence managing in synchronous gpu.
2020-04-22 11:36:12 -04:00
165ae823f5
ThreadManager: Sync async reads on accurate gpu.
2020-04-22 11:36:12 -04:00
57fdbd9b89
FenceManager: Implement should wait.
2020-04-22 11:36:11 -04:00
1f345ebe3a
GPU: Implement a Fence Manager.
2020-04-22 11:36:10 -04:00
487379c593
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
ed7e965712
TextureCache: Flush linear textures after finishing rendering.
2020-04-22 11:36:09 -04:00
339d0d9d6c
GPU: Delay Fences.
2020-04-22 11:36:08 -04:00
8b1eb44b3e
BufferCache: Implement OnCPUWrite and SyncGuestHost
2020-04-22 11:36:07 -04:00
da8f17715d
GPU: Refactor synchronization on Async GPU
2020-04-22 11:36:06 -04:00
a60a22d9c2
Texture Cache: Implement OnCPUWrite and SyncGuestHost
2020-04-22 11:36:05 -04:00
084ceb925a
UI: Replasce accurate GPU option for GPU Accuracy Level
2020-04-22 11:36:04 -04:00
91f1ffd283
Add a trailing separator to the string path
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Fixes #3643
2020-04-22 07:33:14 -04:00
52e66779e7
Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64
2020-04-22 08:20:12 +02:00
c883cd103e
Init SDL info structure and add dummy context
2020-04-22 07:47:21 +02:00