Commit Graph

2078 Commits

Author SHA1 Message Date
201cfeea2d Merge yuzu-emu#12920 2024-02-05 13:07:23 +00:00
808123ccde Merge yuzu-emu#12914 2024-02-05 13:07:23 +00:00
8cd09faf71 Merge yuzu-emu#12756 2024-02-05 13:07:23 +00:00
fb3ef957bb service: fs: Skip non user id folders 2024-02-02 13:25:38 -06:00
22492b68b7 Merge pull request #12869 from FernandoS27/smmu-fixes
SMMU: A set of different fixes.
2024-01-31 11:22:29 -05:00
8f848f43e9 smmu: use new range mutex construction for protecting counters 2024-01-31 16:38:51 +01:00
e8be665f11 settings: Allow audio sink, input, and output to be set per game 2024-01-31 09:31:19 -05:00
90cb852908 Merge pull request #12814 from Kelebek1/time_new_ipc
Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
5a20d07c21 atomic_ops: Fix MSVC 2024-01-27 21:42:16 +00:00
9f91d310c6 atomic_ops: Remove volatile qualifier 2024-01-27 21:36:39 +00:00
6527c0d2fc atomic_ops: Reduce code duplication with templates
Also fixes builds on unusual toolchains where:
- u32 is unsigned int
- u64 is unsigned long long
- uintptr_t is unsigned long
2024-01-27 21:12:12 +00:00
da410506a4 Move time services to new IPC.
Add some fixes/improvements to usage with the new IPC
2024-01-27 03:30:09 +00:00
975deb7528 Address review comments and fix compilation problems 2024-01-25 16:43:53 -05:00
2c049ae06d fs: Add path class 2024-01-25 16:42:06 -05:00
d45561ace0 Merge pull request #12499 from Kelebek1/time
Rework time services
2024-01-25 14:19:01 -05:00
e4915fb7d2 Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
8bd10473d6 Merge pull request #12579 from FernandoS27/smmu
Core: Implement Device Mapping & GPU SMMU
2024-01-22 10:55:39 -05:00
5c398ede6f fs/file: Explicitly convert std::u8string to std::filesystem::path 2024-01-20 17:46:30 +00:00
2f0418c101 Core: Initial implementation of device memory mapping 2024-01-18 21:12:30 -05:00
90ab89a0b0 Merge remote-tracking branch 'origin/master' into typos3 2024-01-16 00:09:00 +00:00
2044ae6b3a Fix more typos 2024-01-15 23:26:53 +00:00
f2fed21c11 kernel: fix page leak on process termination 2024-01-12 18:31:33 -05:00
c3c676b7d6 Merge pull request #12518 from t895/theme-settings
android: Migrate remaining settings to ini
2024-01-01 15:02:06 -05:00
f0f92edbd0 Merge pull request #12466 from liamwhite/sh2
core: track separate heap allocation for linux
2024-01-01 13:56:16 -06:00
d163b18208 android: Migrate in-game overlay settings to ini 2023-12-30 15:11:36 -05:00
adb2af0a2b heap_tracker: use linear-time mapping eviction 2023-12-27 10:42:27 -05:00
1559984f77 Merge pull request #12471 from FearlessTobi/port-7146
Port citra-emu/citra#7146: "assert/logging: Stop the logging thread and flush the backends before crashing"
2023-12-26 11:46:04 -05:00
4f569fd568 assert/logging: Stop the logging thread and flush the backends before crashing
Co-Authored-By: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-12-26 10:35:14 +01:00
ddda76f9b0 core: track separate heap allocation for linux 2023-12-25 23:30:56 -05:00
553dac2ae0 ring_buffer: Use feature macro
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
2023-12-25 14:10:40 +01:00
d61df0f400 Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
09e8fb75ce path_util: copy output for GetParentPath 2023-12-17 14:25:42 -05:00
7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
00965e6c34 Merge pull request #12335 from t895/per-game-settings
android: Game Properties
2023-12-16 13:57:54 -05:00
a093f3d47a Merge pull request #12184 from Kelebek1/system_settings
Make system settings persistent across boots
2023-12-16 11:47:52 -05:00
360418f1a1 Merge pull request #12290 from liamwhite/deferred-path-split
Improve path splitting speed
2023-12-16 11:47:29 -05:00
4144c517a5 Make system settings persistent across boots 2023-12-16 06:01:54 +00:00
8ad5f2c506 common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
6c6e8b8de0 settings: Allow vsync to be changed per-game 2023-12-12 17:25:37 -05:00
62fc386bb4 settings: Allow CPU Debug and Fastmem to be changed per-game 2023-12-12 17:25:37 -05:00
f2eb3c579f android: Add per-game drivers 2023-12-12 17:25:37 -05:00
70c3d36536 android: Refactor settings to expose more options
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings.
2023-12-12 17:25:36 -05:00
dc0fb56f3a settings: Clearer NCE error messages 2023-12-09 23:37:14 +02:00
8225ac004e settings: Enable NCE by default on capable systems 2023-12-08 20:25:07 -05:00
d5de9402ee Improve path splitting speed 2023-12-05 23:17:19 -05:00
01d3e250ab host_memory: move MAP_ALIGNED_SUPER attempt after 448d4815de
src/common/host_memory.cpp:410:14: error: unused function 'ChooseVirtualBase' [-Werror,-Wunused-function]
  410 | static void* ChooseVirtualBase(size_t virtual_size) {
      |              ^~~~~~~~~~~~~~~~~
2023-12-02 00:25:50 +01:00
270d290e65 host_memory: allow missing MAP_NORESERVE on FreeBSD after 448d4815de
src/common/host_memory.cpp:408:47: error: use of undeclared identifier 'MAP_NORESERVE'
                MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
                                              ^
2023-12-02 00:25:50 +01:00
d2bb9e9729 cmake: prefer system gamemode library 2023-11-30 16:54:00 +01:00
3a12fe5d13 Merge pull request #12227 from jbeich/gamemode
cmake: unbreak build on FreeBSD by re-enabling gamemode
2023-11-30 09:21:19 -05:00
57a391e71d Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
2023-11-30 09:20:55 -05:00