Commit Graph

182 Commits

Author SHA1 Message Date
208e635f37 Merge pull request #9694 from ameerj/txq-mips
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-29 12:27:26 -05:00
40e7d78179 Merge pull request #9687 from ameerj/ogl-shader-ms
glasm, glsl: Implement multisampled Image Fetch
2023-01-28 16:32:11 -08:00
2c2e019a44 shader_recompiler: TXQ: Skip QueryLevels when possible 2023-01-28 16:25:18 -05:00
c0cedbae94 emit_glsl_image: Fix ImageFetch for MSAA textures 2023-01-28 14:39:27 -05:00
5710e90150 glsl: Add MS sampler types 2023-01-27 02:09:17 -05:00
93cc6e4d99 shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-25 22:03:15 -05:00
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
8d694701bc MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
9c67334031 Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
60e0d4a177 shader: Implement miss attribute layer 2022-11-17 22:45:14 +08:00
a4472b5526 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
75596c07e0 video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
38e4382f53 Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
3822e31323 CMakeLists: Disable C4100 and C4324
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
4a493cb10f chore: fix some typos
Fix some typos reported by Lintian
2022-09-23 13:38:23 +02:00
9a95c7fa14 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
b2a6dde438 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 2022-04-01 17:08:40 -04:00
574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
e394e1ecc4 emit_glsl_atomic: Implement 32x2 fallback atomic ops 2022-01-29 19:56:03 -05:00
ad58d7eae7 shaders: Add U64->U32x2 Atomic fallback functions 2022-01-29 19:55:53 -05:00
a943600019 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
524674aafc glsl: Remove unreachable return 2022-01-04 20:23:39 -06:00
8c907c620d glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
b84d429c2e glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
9f34be5a61 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
14ac0c2923 shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
640fc1418b emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 2021-12-24 20:03:54 -05:00
94652e122d Remove glsl handle legacy related code 2021-12-18 14:03:40 +08:00
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
5286a7bc4c shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
e66d5b88a6 shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
2021-11-16 22:11:29 +01:00
cfeb161c7e glsl/glasm: Pass and use scaling parameters in shaders 2021-11-16 22:11:29 +01:00
f086c82e1f gl_graphics_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:28 +01:00
c15332c44f shader: Add IsTextureScaled opcode 2021-11-16 22:11:28 +01:00
95761cc6a7 shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
fb924ea85c shader: Add resolution down factor opcode 2021-11-16 22:11:27 +01:00
194579bc4f ShaderCache: Fix Phi Nodes Type on OGL. 2021-11-01 22:26:17 +01:00
e29f3b87f1 style: Remove extra space preceding the :: operator 2021-09-29 01:26:01 -04:00
d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
56c30dd9e0 glsl: Simplify FCMP emission 2021-07-22 21:51:40 -04:00
79d2684261 glsl: Update TessellationControl gl_in
Adheres to GL_ARB_separate_shader_objects requirements
2021-07-22 21:51:40 -04:00
bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 2021-07-22 21:51:40 -04:00
94af0a00f6 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 2021-07-22 21:51:40 -04:00
49946cf780 shader_recompiler, video_core: Resolve clang errors
Silences the following warnings-turned-errors:
-Wsign-conversion
-Wunused-private-field
-Wbraced-scalar-init
-Wunused-variable

And some other errors
2021-07-22 21:51:40 -04:00
11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 2021-07-22 21:51:40 -04:00
2e5af95541 shader: GCC fmt 8.0.0 fixes 2021-07-22 21:51:40 -04:00
5643a909bc shader: Fix disabled and unwritten attributes and varyings 2021-07-22 21:51:39 -04:00