f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
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using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
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ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
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time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
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video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
a9d24b0df3
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 -08:00
5dae45b958
Merge pull request #5327 from AniLeo/master
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qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00
827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
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Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 -05:00
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 -05:00
59173ff7a7
fiber: Double default stack size
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Stack overflow occurs with some guest applications
2021-03-10 20:37:56 +00:00
87cfe5b1da
time: Fix CalculateSpanBetween implementation
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CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
2490ffbbce
time: Assign the current time point to the ClockSnapshot
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Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
daf5c5060b
Merge pull request #5891 from ameerj/bgra-ogl
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renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 -03:00
d1a7b2eca7
Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
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buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08 17:48:55 -08:00
9c4c9f1e7d
Merge pull request #5990 from german77/mousePanningV2
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InputCommon: Mouse fixes
2021-03-08 14:50:58 -08:00
69ce5e41eb
Merge pull request #6041 from bunnei/fiber-leaks
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common: fiber: Use weak_ptr when yielding.
2021-03-08 13:51:37 -08:00
9d77ae39de
Merge pull request #6047 from lioncash/dynarmic
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external: Update dynarmic
2021-03-08 00:52:19 -05:00
de21c9e330
external: Update dynarmic
2021-03-08 00:44:54 -05:00
8f7eb194af
common: Fiber: use a reference for YieldTo.
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- Fixes another small leak.
2021-03-07 13:46:53 -08:00
cd7abba1a9
qt: Set DISPLAY env var when not present
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Fixes web browser opening (Help > Open Mods Page, Help > Open Quickstart
Guide)
2021-03-07 15:56:22 +00:00
41e94b7b99
Enable mouse toggle buttons
2021-03-06 13:27:02 -06:00
4bcc5bacff
Add toggle button option for normal buttons
2021-03-06 07:36:41 -06:00
68ffac250a
common: fiber: Use weak_ptr when yielding.
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- Avoids a memory leak, as taking a strong reference of the fiber here causes a circular reference.
- Supersedes #6006 with a more narrow fix.
2021-03-05 22:10:03 -08:00
1f228c51ca
Enable button toggle for keyboard in the modifier button
2021-03-05 19:21:04 -06:00
4cf5b860bd
Merge pull request #6036 from bunnei/thread-leak
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hle: kernel: KThread: Rework dummy threads & fix memory leak.
2021-03-05 17:15:35 -08:00
47af34003b
hle: kernel: KThread: Rework dummy threads & fix memory leak.
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- Dummy threads are created on thread local storage for all host threads.
- Fixes a leak by removing creation of fibers, which are not applicable here.
2021-03-05 17:10:57 -08:00
97415ad07a
Merge pull request #6029 from Morph1984/compile-utf8
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CMakeLists: Add /utf-8 compile option for MSVC
2021-03-05 20:09:37 -05:00
7b29a8ce4e
Merge pull request #6039 from yuzu-emu/revert-6006-fiber-unique-ptr
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Revert "core: Switch to unique_ptr for usage of Common::Fiber."
2021-03-05 17:08:48 -08:00
a5ab85ac37
Revert "core: Switch to unique_ptr for usage of Common::Fiber."
2021-03-05 17:08:17 -08:00
9d010be483
Merge pull request #6034 from Morph1984/mbedtls
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externals: Update mbedtls to 2.16.9
2021-03-05 15:48:28 -08:00
34a3ee1631
Merge pull request #6006 from bunnei/fiber-unique-ptr
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core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-04 23:59:06 -08:00
96c9e67b1b
aes_util: Remove malformed mbedtls_cipher_finish function call
2021-03-05 02:05:05 -05:00
6faabd6d69
externals: Update mbedtls to 2.16.9
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mbedtls 2.16 is the last version which has licensing for GPL 2.0. This updates mbedtls to our own fork of mbedtls 2.16
2021-03-05 02:05:05 -05:00
e7038344aa
CMakeLists: Add /utf-8 compile option for MSVC
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Ensures that the source and execution character sets are in UTF-8
2021-03-05 01:46:56 -05:00
5213f70230
texture_cache: Blacklist BGRA8 copies and views on OpenGL
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In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.
This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04 14:14:49 -05:00
0639244d85
renderer_opengl: Swizzle BGR textures on copy
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OpenGL does not natively support BGR internal formats, which causes many BGR textures to render incorrectly, with Red and Blue channels swapped.
This commit aims to address this by swizzling the blue and red channels on texture copies when a BGR format is encountered.
2021-03-04 14:14:19 -05:00
b8b5891585
Merge pull request #5989 from ReinUsesLisp/cmdpool
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vk_command_pool: Reduce the command pool size from 4096 to 4
2021-03-04 11:07:31 -08:00
394475c4e3
Merge pull request #6004 from german77/udprandom
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InputCommon: Use an unique client id for each udp socket instance
2021-03-03 15:45:32 -08:00
50ee9c46ab
video_core: rasterizer_accelerated: Fix delta check ordering.
2021-03-02 17:48:02 -08:00
6ab839462c
video_core: rasterizer_accelerated: Improve error handling & fix implicit conversion.
2021-03-02 17:44:02 -08:00
f8bfec3109
Merge pull request #5815 from comex/net-error-reform
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Network error handling reform
2021-03-02 17:08:47 -08:00
94da1e8a7e
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
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- Uses a fixed 64MB for the cache instead of an ever growing map.
- Slightly faster by using atomics instead of a single mutex for access.
- Thanks for Rodrigo for the idea.
2021-03-02 16:57:53 -08:00
4a45012f35
Merge pull request #6020 from bunnei/shutdown-crash-2
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core: Shutdown: Move kernel cleanup to later in shutdown.
2021-03-02 09:28:28 -05:00
5ad62e7bfc
buffer_cache: Heuristically decide to skip cache on uniform buffers
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Some games benefit from skipping caches (Pokémon Sword), and others
don't (Animal Crossing: New Horizons). Add an heuristic to decide this
at runtime.
The cache hit ratio has to be ~98% or better to not skip the cache.
There are 16 frames of buffer.
2021-03-02 02:44:19 -03:00
925671071c
core: Shutdown: Move kernel cleanup to later in shutdown.
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- Fixes a shutdown crash due to a race condition with GPU still accessing memory.
2021-03-01 21:42:06 -08:00
cd25817938
Merge pull request #6019 from Kelebek1/bcat
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[Service::nifm] Fix bcat_backend's default initialisation
2021-03-01 19:27:06 -08:00
c7a7e47615
Fix default bcat_backend init
2021-03-02 03:20:16 +00:00
9b3af0027b
inputCommon: Use an unique client id for each socket instance
2021-03-01 09:19:33 -06:00
ac8b1445ff
Merge pull request #6016 from ameerj/remove-async-nvdec
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gpu_thread: Remove Async NVDEC placeholders
2021-03-01 04:22:46 -05:00
52e9d7fa49
gpu_thread: Remove Async NVDEC placeholders
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This commit removes early placeholders for an implementation of async nvdec. With recent changes to the source code, the placeholders are no longer accurate, and can cause a nullptr dereference due to the nature of the cdma_pusher lifetime.
2021-02-28 22:03:00 -05:00