Commit Graph

15035 Commits

Author SHA1 Message Date
b81af6ae9b Add a "Open Mods Page" button to the GUI 2020-06-21 06:09:28 +02:00
f77c897b8d gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
2020-06-20 23:02:29 -04:00
1e65da971b gl_device: Check for GL_EXT_texture_shadow_lod 2020-06-20 22:14:32 -04:00
f98bf1025f Merge pull request #4120 from lioncash/arb
gl_arb_decompiler: Avoid several string copies
2020-06-20 22:11:49 -04:00
20ed33b53b Update manifest file to include new elements that are introduced with Windows 10 later versions
Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:17:55 +02:00
a8674a7b86 Fix: fatal error CVT1100 when compiling manifest file
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0

Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt

I have put 0 since previous name was 1. If have other names in mind, please let me know.

Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:11:23 +02:00
LC
c6ba7a228d Merge pull request #4133 from MerryMage/macrojit-shifts
macro_jit_x64: Use ecx for shift register
2020-06-20 19:58:51 -04:00
c12eb814b4 macro_jit_x64: Use ecx for shift register
shl/shr only accept cl as their second argument
2020-06-20 22:24:05 +01:00
ef53b2fd08 texture_cache: Fix incorrect address used in a DeduceSurface() call
Previously the source was being deduced twice in a row.
2020-06-20 14:11:28 -04:00
928e9c09aa Merge pull request #4125 from lioncash/macro-shift
macro_jit_x64: Amend readability of Compile_ExtractShiftLeftRegister()
2020-06-20 16:08:23 +01:00
2bd903e021 Merge pull request #4123 from lioncash/unused-var
macro_jit_x64: Remove unused variable
2020-06-20 16:07:58 +01:00
a5ed0c3df7 software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
9bb5bf0b2b main: Append AVX and FMA instructions to cpu string
Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-20 00:31:37 -04:00
97ba520434 common/telemetry: Add AVX512 to telemetry 2020-06-20 00:31:37 -04:00
d6474b4aca common/cpu_detect: Add AVX512 detection 2020-06-20 00:31:37 -04:00
480e1fa987 decode/image: Implement B10G11R11F
- Used by Kirby Star Allies
2020-06-20 00:28:30 -04:00
7d1dca4c98 Merge pull request #4099 from MerryMage/macOS-build
Fix compilation on macOS
2020-06-19 23:31:04 -04:00
5865a10885 gl_arb_decompiler: Avoid several string copies
Variables that are marked as const cannot have the move constructor
invoked when returning from a function (the move constructor requires a
non-const variable so it can "steal" the resources from it.
2020-06-19 23:09:16 -04:00
a6e5b84d1f vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
Check() can throw an exception if the Vulkan result isn't successful.

We remove the check so that std::terminate isn't outright called and
allows for better debugging (should it ever actually fail).
2020-06-19 23:01:59 -04:00
5a4e89b901 macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
Previously dst wasn't being used.
2020-06-19 22:57:23 -04:00
140f953b6a macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
Previously dst wasn't being used.
2020-06-19 22:56:55 -04:00
8ea749c1ca macro_jit_x64: Remove unused variable
Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
2020-06-19 22:10:45 -04:00
479605b3e5 memory_manager: Eliminate variable shadowing
Renames some variables to prevent ones in inner scopes from shadowing
outer-scoped variables.

The Copy* functions have no shadowing, but we rename them anyways to
remain consistent with the other functions.
2020-06-19 22:02:58 -04:00
9c5ed4408d Merge pull request #4113 from ogniK5377/boxcat-disable
Fix compilation when not building with boxcat
2020-06-19 21:59:59 -04:00
a7fe6dc232 Add translation of "Current Boxcat Events" 2020-06-20 11:57:51 +10:00
811bff009e macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
We can reduce the capture scope so that it's not possible for both "reg"
variables to clash with one another.

While we're at it, we can prevent unnecessary copies while we're at it.
2020-06-19 21:57:44 -04:00
4514b80b3e buffer_cache: Eliminate local variable shadowing
We can just make use of the instance in the scope above this one.
2020-06-19 21:55:02 -04:00
7daea551c0 Merge pull request #4087 from MerryMage/macrojit-inline-Read
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-19 21:32:07 -04:00
LC
8434630dcc Merge pull request #4114 from MerryMage/nrvo
Remove redundant moves
2020-06-19 15:17:04 -04:00
c6a963c48e input_common/motion_emu: Remove redundant move
Named return value optimization automatically applies here.
2020-06-19 14:29:59 +01:00
8272f53cf9 input_common/keyboard: Remove redundant move
Named return value optimization automatically applies here.
2020-06-19 14:29:36 +01:00
7236393114 mii_model: Remove redundant std::move
Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
c7ed7d9427 Fix compilation when not building with boxcat
Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
977ceb4056 macro_jit_x64: Remove unused function Read 2020-06-19 11:39:41 +01:00
0f7822acb1 Merge pull request #4080 from ogniK5377/audren-RendererInfo
audren: Implement RendererInfo
2020-06-19 01:02:30 -04:00
5a092fb61e Merge pull request #4090 from MerryMage/macrojit-bugs
macro_jit_x64: Optimization correctness
2020-06-18 22:28:17 -04:00
cf137ea40b vk_rasterizer: Don't preserve contents on full screen clears
There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
2020-06-18 18:18:33 -03:00
de644d506f Merge pull request #4081 from Morph1984/maxwell-to-gl-vk
maxwell_to_gl/vk: Miscellaneous changes
2020-06-18 17:51:41 -03:00
7d763f060e vk_update_descriptor: Upload descriptor sets data directly
Instead of copying to a temporary payload before sending the update task
to the worker thread, insert elements to the payload directly.
2020-06-18 17:47:19 -03:00
45d29436b3 Tests/HostTiming: Correct GCC Compile error. 2020-06-18 16:29:28 -04:00
e77ee67bfa Common/Fiber: Address Feedback and Correct Memory leaks. 2020-06-18 16:29:27 -04:00
b6655aa2e4 Common/Fiber: Implement Rewind on Boost Context. 2020-06-18 16:29:27 -04:00
59ce6e6d06 Common/uint128: Correct MSVC Compilation in old versions. 2020-06-18 16:29:26 -04:00
18f54f7486 Common/Fiber: Document fiber interexchange. 2020-06-18 16:29:26 -04:00
137d862d9b Common/Fiber: Implement Rewinding. 2020-06-18 16:29:25 -04:00
41013381d6 Common/Fiber: Additional corrections to f_context. 2020-06-18 16:29:25 -04:00
7d2b1a6ec4 Common/Fiber: Correct f_context based Fibers. 2020-06-18 16:29:24 -04:00
8f6ffcd5c4 Host Timing: Correct clang format. 2020-06-18 16:29:23 -04:00
96b2d8419c HostTiming: Correct rebase and implement AddTicks. 2020-06-18 16:29:22 -04:00
49a7e0984a Core/HostTiming: Allow events to be advanced manually. 2020-06-18 16:29:22 -04:00