Commit Graph

133 Commits

Author SHA1 Message Date
2c6e274b39 config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
d5131805ce Merge pull request #6284 from ameerj/shantae-fix
nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
9a07ed53eb core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
da62e92784 nvflinger: Create layers when they are queried but not found
Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bf380b8584 hle: kernel: Remove deprecated Object class. 2021-05-05 16:40:52 -07:00
2e8d6fe9a0 hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject. 2021-05-05 16:40:51 -07:00
ab704acab8 hle: kernel: Ensure all kernel objects with KAutoObject are properly created. 2021-05-05 16:40:51 -07:00
addc0bf037 hle: kernel: Migrate KEvent to KAutoObject. 2021-05-05 16:40:50 -07:00
5e5933256b hle: kernel: Refactor IPC interfaces to not use std::shared_ptr. 2021-05-05 16:40:50 -07:00
dcb91ca4a4 service: Eliminate cases of member shadowing
Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
ff3c7c068b hle: kernel: Reimplement KReadableEvent and KWritableEvent. 2021-02-05 14:03:32 -08:00
3f942c01f0 hle: kernel: Rename WritableEvent to KWritableEvent. 2021-02-05 14:00:36 -08:00
e86a7e3691 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
82f6037ec2 core: hle: Add missing calls to MicroProfileOnThreadExit. 2021-01-11 14:23:16 -08:00
b4451c5e81 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
6b354ccaee buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
beaa25d777 hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
6433b1dfd6 service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
19a8f03ad5 hle: service: nvflinger: Refactor locking and interfaces. 2020-12-28 16:33:47 -08:00
873ad1272e buffer_queue: better use of std::array 2020-12-18 00:12:14 -05:00
8cb683f3b9 Overwrite slots instead of queuing them, add disconnect signal
Fix for Katana Zero and Yoshi's Crafted World
2020-12-17 14:22:46 -05:00
6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
087f52e872 Merge pull request #4858 from lioncash/initializer
General: Resolve a few missing initializer warnings
2020-11-04 12:10:10 -08:00
1d4cbb92f2 service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. 2020-11-01 01:52:38 -07:00
5553bd3ba2 General: Resolve a few missing initializer warnings
Resolves a few -Wmissing-initializer warnings.
2020-10-29 19:37:07 -04:00
3d592972dc Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
LC
88d5140cf2 Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
b724a4d90c General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
9b837c6069 buffer_queue: Make use of std::nullopt
Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
2020-08-03 09:31:51 -04:00
24bd068a08 buffer_queue: Make use of designated initializers 2020-08-03 09:31:51 -04:00
a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
7b070bbf62 nvflinger: Mark interface functions with return values as [[nodiscard]]
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
e486c66850 NvFlinger: Clang Format. 2020-06-27 11:36:30 -04:00
272a87127a Services/NvFlinger: Do vSync in a sepparate thread on Multicore. 2020-06-27 11:36:20 -04:00
cc3aa95926 NVFlinger: Lock race condition between CPU, Host Timing, VSync. 2020-06-27 11:35:18 -04:00
e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
a9f866264d Merge pull request #3606 from ReinUsesLisp/nvflinger
service/vi: Partially implement BufferQueue disconnect
2020-04-12 11:44:48 -04:00
486a42c45a Buffer queue: Correct behavior of free buffer.
This corrects the behavior of free buffer after witnessing it in an
unrelated hardware test. I haven't found any games affected by it but in
name of better accuracy we'll correct such behavior.
2020-04-10 16:44:28 -04:00
8c0ba9c6fe service/vi: Partially implement BufferQueue disconnect 2020-04-10 01:00:50 -03:00
95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 2020-03-12 10:52:44 -04:00
1e6f8aba04 Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00