8c56481249
bounded_threadsafe_queue: Add producer cv to avoid busy waiting
2023-03-21 22:33:57 -04:00
407dc917f1
bounded_threadsafe_queue: Deduplicate and add PushModes
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Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
15d573194c
bounded_threadsafe_queue: Add TryPush
2023-03-21 19:17:38 -04:00
f28ca5361f
logging: Make use of bounded queue
2023-03-21 19:17:38 -04:00
306840a580
bounded_threadsafe_queue: Use simplified impl of bounded queue
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Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
00d401d639
common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W.
2023-03-18 22:42:25 -07:00
0eb3fa05e5
common: bounded_threadsafe_queue: Use polyfill_thread.
2023-03-17 23:42:17 -07:00
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
021af4fd00
Merge pull request #9917 from Morph1984/the-real-time
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native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
4562f7af9a
Merge pull request #9906 from german77/metroid2
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input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
a3ffea6a64
Merge pull request #9918 from liamwhite/fwrapv
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kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
b014fdacdb
Merge pull request #9920 from liamwhite/constexpr-bit-cast
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common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
d718eab351
native_clock: Wait for 10 seconds instead of 30
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It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
c27a626b5b
native_clock: Use RealTimeClock instead of SteadyClock
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We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
6f9918552c
steady_clock: Introduce a real time clock
2023-03-07 21:17:46 -05:00
dcd13a7566
native_clock: Re-adjust the RDTSC frequency
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The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
757aafa582
input_common: Minor typo issues ( #9922 )
2023-03-08 03:15:46 +01:00
9a9e5844d3
input_common: Increase mouse sensitivity range
2023-03-07 19:31:52 -06:00
64dcb40db1
common: make BitCast constexpr
2023-03-07 20:26:56 -05:00
d45ac00d48
kernel: avoid signed overflow UB on MSVC
2023-03-07 19:46:48 -05:00
a7792e5ff8
Merge pull request #9889 from Morph1984/time-is-ticking
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core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
c161e3f433
fix typo in settings.h
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Intial -> Initial
2023-03-06 20:28:47 +09:00
376a414f5b
native_clock: Round RDTSC frequency to the nearest 1000
2023-03-05 02:36:31 -05:00
026eaddbee
timer_resolution: Set current process to High QoS
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Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
bff1453282
core_timing: Use higher precision sleeps on Windows
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The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
7fffdf83b7
wall_clock: Make use of SteadyClock
2023-03-05 02:36:31 -05:00
1ed49f92dd
common: Implement a method to change the Windows timer resolution
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This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
bd09c82521
common: Implement a high resolution steady clock
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This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
809148e1a5
nvnflinger: fix name
2023-03-01 10:39:49 -05:00
57fd8b1f45
cmake: use correct boost imported targets
2023-02-28 17:56:01 +01:00
ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 14:39:13 -06:00
26c1edf2f0
Merge pull request #9849 from ameerj/async-astc
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texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
60688bf0d5
yuzu: config: Remove player 8 and 9 from config file
2023-02-25 22:20:32 -06:00
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
090bc588e5
texture_cache: Add async texture decoding
2023-02-22 00:26:07 -05:00
db2785082b
settings: Add more input settings to the log
2023-02-21 19:48:38 -06:00
9df92bad2a
Update settings.cpp
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added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
acba9a6b76
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
2d2522693e
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
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This reverts commit 25fc5c0e11
, reversing
changes made to af20e25081
.
2023-02-03 00:08:45 -05:00
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 15:53:28 -05:00
92c5ab33b7
Merge pull request #9696 from german77/please_forgive_me_for_this_sin
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input_common: Implement turbo buttons
2023-02-01 12:08:34 -08:00
75e81885b0
input_common: Implement turbo buttons
2023-02-01 12:42:05 -06:00
ed4a88bd93
Merge pull request #9508 from ameerj/hle-ipc-buffer-span
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hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
2023-01-30 12:17:09 -08:00
d5fc56db4b
Move to Clang Format 15
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
2023-01-29 17:49:42 -07:00
619c0e70f0
polyfill_thread: satisfy execution ordering requirements of stop_callback
2023-01-27 21:34:49 -05:00
9b0563fa87
polyfill_thread: Implement StoppableTimedWait
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StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com >
2023-01-25 16:43:04 -05:00
44b981fd3e
Merge pull request #9662 from abouvier/cmake-llvm
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cmake: prefer system llvm library
2023-01-24 11:03:14 -08:00
a68af583ea
Merge pull request #9492 from german77/joycon_release
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Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
34b1ea9c19
cmake: prefer system llvm library
2023-01-23 06:23:00 +01:00
9705094a57
Merge pull request #9613 from Kelebek1/demangle
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Add stacktrace symbol demangling
2023-01-22 13:13:58 -05:00