4f78f5c0df
Implement GetClockSnapshot
...
Needed by megaman 11
2018-11-10 01:25:56 +11:00
e2bf581e3a
gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface
2018-11-08 16:50:09 +01:00
1d36aec267
gl_rasterizer: Fix compiler warnings
2018-11-08 13:33:30 +01:00
9046f764bf
rasterizer_cache: Remove reliance on the System singleton
...
Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
9de523fd90
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
...
Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
29f082775b
gl_resource_manager: Amend clang-format discrepancies
...
Fixes the buildbot.
2018-11-08 00:23:45 -05:00
0e05a9d58f
Merge pull request #1658 from ogniK5377/holdtype-style
...
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
581406af18
svcBreak now dumps information from the debug buffer passed ( #1646 )
...
* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments
2018-11-07 20:43:54 -08:00
481d8716e0
Merge pull request #1655 from ogniK5377/shantae
...
Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
d347623d6f
Correct issue where texturelod could not be applied to 2darrayshadow
2018-11-07 21:48:45 -04:00
40db288a2a
Renamed CheckIfOperationChanged to OnDockedModeChanged
2018-11-08 12:12:00 +11:00
ad2f47b579
Implement 3 coordinate array in TEXS instruction
2018-11-07 17:04:30 -04:00
a9c25ab9e4
Updated npad styles on holdtype switches
...
Fixes input for megaman
2018-11-08 01:07:14 +11:00
fd1ef25257
Fixups
2018-11-07 20:12:27 +11:00
81ff9e2473
Merge pull request #1630 from bunnei/fix-mapbufferex
...
memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
74bce4d68f
Merge pull request #1635 from Tinob/master
...
Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
e5a0a23553
Merge pull request #1653 from degasus/profiler
...
gl_rasterizer: Update microprofile scopes.
2018-11-07 00:10:13 -08:00
41e99d8880
Ability to switch between docked and undocked mode in-game
...
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
ad45d68871
fixed spelling error
2018-11-07 12:04:43 +11:00
49cb4fa37b
Added missing log
2018-11-07 11:46:04 +11:00
92fcc6d15a
Implement acc:TrySelectUserWithoutInteraction
...
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
359db6a673
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-06 22:31:33 +01:00
0590dd2971
gl_rasterizer: Split VAO and VB setup functions.
2018-11-06 22:31:33 +01:00
d3b9599b2d
Merge branch 'master' into Texture2DArray
2018-11-06 19:05:57 +01:00
2c87f10267
gl_rasterizer_cache: Add profiles for Copy and Blit.
...
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
7e59e907ef
gl_resource_manager: Profile creation and deletion.
2018-11-06 17:45:32 +01:00
80e4dbdce7
gl_stream_buffer: Profile orphaning of stream buffer.
...
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
2ba4d878e5
microprofile: Drop ReleaseActiveBuffer scope.
...
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
dd321dc85f
Merge pull request #1649 from degasus/split_resource_manager
...
gl_resource_manager: Split implementations in .cpp file.
2018-11-06 11:43:17 -05:00
d34d0bfc87
configure_system: Fix compiler warning
2018-11-06 16:38:10 +01:00
6c8b788d32
yuzu/main: Fix compiler warning
2018-11-06 15:22:24 +01:00
54df9fe29e
gl_resource_manager: Split implementations in .cpp file.
...
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
ba2cdcdc5a
Implement SetMemoryPermission
2018-11-06 10:21:01 +01:00
cdb19e71fe
Merge pull request #1616 from FernandoS27/cube-array
...
Implement Cube Arrays
2018-11-05 15:28:48 -05:00
722e7c05de
Merge pull request #1633 from ogniK5377/reload-input
...
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
e10483a878
Merge pull request #1441 from CarlKenner/DebuggerLog
...
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
acdc770cfb
Merge pull request #1639 from DarkLordZach/open-yuzu-folder
...
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
19038db489
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
145ae36963
Implement multi-target viewports and blending
2018-11-04 20:49:48 -03:00
38c1c500ab
Merge pull request #1625 from FernandoS27/astc
...
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
d46e0acb3c
Merge pull request #1645 from dharmin/master
...
Fix quickstart link
2018-11-04 18:05:33 -05:00
e450b0bbac
Merge pull request #1643 from FreddyFunk/typo
...
Fix typo in BufferTransformFlags
2018-11-04 18:04:50 -05:00
b2647dba33
Fix quickstart link
2018-11-05 00:36:49 +05:30
1c4365d928
Fix typo in BufferTransformFlags
2018-11-04 16:56:10 +01:00
52e7e8eed3
game_list: Only reload game list after relevant settings changed
...
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
97187b7ef6
qt: Add help option to open yuzu folder
...
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
ab7472345b
Stubbed SetMemoryPermission
2018-11-03 16:01:34 +01:00
6664d7b2c5
Merge pull request #1636 from ogniK5377/hwopus-bad-assert
...
Fixed incorrect hwopus assert
2018-11-03 00:29:15 -04:00
9249fadb9e
correct syntax
2018-11-02 14:28:28 +01:00
cb8e4a4633
Merge branch 'master' into Texture2DArray
2018-11-02 14:26:32 +01:00