36a1e6a982
core/memory: Remove unused enum constants
...
These are holdovers from Citra and can be removed.
2019-04-07 03:04:55 -04:00
c221308a66
core/memory: Remove unnecessary includes
...
In 93da8e0abf
, the page table construct
was moved to the common library (which utilized these inclusions). Since
the move, nothing requires these headers to be included within the
memory header.
2019-03-21 09:48:54 -04:00
93da8e0abf
core: Move PageTable struct into Common.
2019-03-16 22:05:40 -04:00
10118c71e0
memory: Simplify rasterizer cache operations.
2019-03-16 00:41:08 -04:00
83377113bf
memory: Dehardcode the use of fixed memory range constants
...
The locations of these can actually vary depending on the address space
layout, so we shouldn't be using these when determining where to map
memory or be using them as offsets for calculations. This keeps all the
memory ranges flexible and malleable based off of the virtual memory
manager instance state.
2018-09-24 22:16:03 -04:00
7fd598636e
memory: Dehardcode the use of a 36-bit address space
...
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
63c2e32e20
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
d647d9550c
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
2018-08-31 13:07:27 -04:00
2a7a2b739b
memory: Make prototype parameter names match their definitions
...
Keeps the code consistent.
2018-08-05 21:39:09 -04:00
4aa31b0618
memory: Correct prototype of ZeroBlock
...
Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
2fc5c783ed
memory: Remove unnecessary const qualifiers in prototypes
...
These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
26de4bb521
core/memory: Get rid of 3DS leftovers
...
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
067ac434ba
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
4415e00181
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
2018-04-24 22:31:45 -04:00
b27ab46bde
memory: Fix stack region.
2018-03-31 16:06:45 -04:00
d732142b66
memory: Add RasterizerMarkRegionCached code and cleanup.
2018-03-26 21:16:57 -04:00
a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
...
Tegra progress 2
2018-03-23 23:30:48 -04:00
11047d7fd5
rasterizer: Flush and invalidate regions should be 64-bit.
2018-03-23 15:01:45 -04:00
63d3924b5b
memory: Port RasterizerFlushVirtualRegion from Citra.
2018-03-22 22:56:41 -04:00
8afdbf6a1f
Remove more N3DS References
2018-03-22 21:25:06 +01:00
69ee9edd8d
memory: Add regions for map region, "new" map region, etc.
2018-03-16 18:32:22 -04:00
6085d32cf5
arm_dynarmic: Support direct page table access
2018-02-12 21:53:32 +00:00
738f91a57d
memory: Replace all memory hooking with Special regions
2018-01-27 15:16:39 +00:00
cb8d5328d5
Update memory.h
2018-01-16 15:27:13 -08:00
c903372111
Increased heap size and changed tls area vaddr
2018-01-16 13:53:43 -08:00
93480b10ef
core/video_core: Fix a bunch of u64 -> u32 warnings.
2018-01-01 15:40:35 -05:00
6e021f22b8
svc: Implement MapMemory.
2017-12-28 21:38:38 -05:00
9ceb0d9381
memory: Support 32-bit paging, move heap address space up.
2017-10-22 23:17:59 -04:00
b1d5db1cf6
Merge remote-tracking branch 'upstream/master' into nx
...
# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
23ce4f5afc
loader: Various improvements for NSO/NRO loaders.
2017-10-09 21:39:32 -04:00
1f2de7501b
Memory: Make WriteBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
811c01e5fe
Memory: Make ReadBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
f01472a5ff
core: Various changes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
35da7f57ef
Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
...
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
4e5eb2044a
memory: Remove GetCurrentPageTablePointers
2017-09-24 22:43:28 +01:00
c02bbb7030
memory: Add GetCurrentPageTable/SetCurrentPageTable
...
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
214150f00c
Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.
2017-09-15 14:26:13 -05:00
6d2734a074
Kernel/Memory: Give each Process its own page table.
...
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
d553135748
Memory: Add function to flush a virtual range from the rasterizer cache
...
This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
2017-06-21 22:57:12 -07:00
6ae0086b39
Memory: Add TryVirtualToPhysicalAddress, returning a boost::optional
2017-06-21 22:55:18 -07:00
326e7c7020
Memory: Make PhysicalToVirtualAddress return a boost::optional
...
And fix a few places in the code to take advantage of that.
2017-06-21 22:55:17 -07:00
42b198eb0a
Memory: Add enum definitions for the n3DS FCRAM size
2017-06-20 22:03:25 -07:00
d3db770cad
Memory: Add constants for the n3DS additional RAM
...
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
bbe57a66ca
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
b2df959733
Memory: add ReadCString function
2016-08-27 21:38:06 +08:00
660499ac01
Memory: Make ReadBlock and WriteBlock accept void pointers.
2016-05-28 13:52:49 -05:00
31d49e0109
Memory: CopyBlock
2016-05-28 13:44:49 -05:00
ca17df5757
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00