Commit Graph

38 Commits

Author SHA1 Message Date
3d07cef009 shader: Implement VOTE 2021-07-22 21:51:24 -04:00
2be5c7eff4 shader: Fold interpolation multiplications 2021-07-22 21:51:24 -04:00
e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 2021-07-22 21:51:24 -04:00
a62f04efab shader: Implement F2F 2021-07-22 21:51:24 -04:00
8b3b9c3371 shader: Add missing fp64 usage flags 2021-07-22 21:51:24 -04:00
a77e764726 shader: Add support for fp16 comparisons and misc fixes 2021-07-22 21:51:24 -04:00
27fb97377e shader: Fix floating point comparison for FP16 2021-07-22 21:51:23 -04:00
76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
f91859efd2 shader: Implement I2F 2021-07-22 21:51:23 -04:00
260743f371 shader: Add partial rasterizer integration 2021-07-22 21:51:23 -04:00
32b6c63485 shader: Reorder phi nodes when redefined as undefined opcodes 2021-07-22 21:51:23 -04:00
71f96fa636 shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ba8c1d2eb4 shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
2021-07-22 21:51:23 -04:00
3a63fa0477 shader: Partial implementation of LDC 2021-07-22 21:51:23 -04:00
ab46371247 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
4006929c98 shader: Implement HADD2 2021-07-22 21:51:23 -04:00
8810c88b7e shader: Implement SEL 2021-07-22 21:51:22 -04:00
3bc857f2f3 shader: Avoid infinite recursion when tracking global memory 2021-07-22 21:51:22 -04:00
e44752ddc8 shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
e2bc05b17d shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
6db69990da spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
58914796c0 shader: Add XMAD multiplication folding optimization 2021-07-22 21:51:22 -04:00
b5d7279d87 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
1c0b8bca5e shader: Fix tracking 2021-07-22 21:51:22 -04:00
1b0cf2309c shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
cbfb7d182a shader: Support SSA loops on IR 2021-07-22 21:51:22 -04:00
8af9297f09 shader: Misc fixes 2021-07-22 21:51:22 -04:00
9170200a11 shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
2930dccecc spirv: Initial SPIR-V support 2021-07-22 21:51:22 -04:00
6dafb08f52 shader: Better constant folding 2021-07-22 21:51:22 -04:00
da8096e6e3 shader: Properly store phi on Inst 2021-07-22 21:51:21 -04:00
16cb00c521 shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
be94ee88d2 shader: Make typed IR 2021-07-22 21:51:21 -04:00
dc04a50ac2 shader: Remove illegal character in SSA pass 2021-07-22 21:51:21 -04:00
e81739493a shader: Constant propagation and global memory to storage buffer 2021-07-22 21:51:21 -04:00
d24a16045f shader: Initial instruction support 2021-07-22 21:51:21 -04:00
6c4cc0cd06 shader: SSA and dominance 2021-07-22 21:51:21 -04:00
2d48a7b4d0 shader: Initial recompiler work 2021-07-22 21:51:21 -04:00