Commit Graph

20328 Commits

Author SHA1 Message Date
10241886dd input_common: Rewrite udp client 2021-11-24 20:30:22 -06:00
dc3ab9e110 input_common: Rewrite tas input 2021-11-24 20:30:22 -06:00
395e9a449d input_common: Rewrite gc_adapter 2021-11-24 20:30:22 -06:00
fa8e23b842 input_common: Rewrite touch 2021-11-24 20:30:22 -06:00
00834b84dd input_common: Rewrite mouse 2021-11-24 20:30:22 -06:00
5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
4c6f2c2547 input_common: Move touch and analog from button. Move udp protocol 2021-11-24 20:30:22 -06:00
854c933716 input_common: Create input poller and mapping 2021-11-24 20:30:22 -06:00
ea7b1fbc67 input_common: Create input_engine 2021-11-24 20:30:22 -06:00
449576df93 core/hid: Move motion_input, create input converter and hid_types 2021-11-24 20:30:22 -06:00
bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
ad5142ac2c common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
f078d3d212 Refactor menu states and shortcuts in GMainWindow. (#7419)
Refactor menu states and shortcuts in GMainWindow.

- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
60928cf8cd video_core/codec: address comments 2021-11-24 18:06:38 -07:00
72aa418b0b video_core/codecs: fix multiple decoding issues on Linux ...
* when someone installed Intel video drivers on an AMD system, the
  decoder will select the Intel VA-API decoding driver and yuzu will
  crash due to incorrect driver selection; the fix will check if the
  currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
  CUDA capability enabled, the decoder will crash; the fix simply
  making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
cd6cf0422d Merge pull request #7404 from Kewlan/per-game-framerate-cap
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
daecbd3a7f Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
08674aee87 Texture Cache: Fix issue with blitting 3D textures. 2021-11-22 06:07:21 +01:00
ee76b546d4 Merge pull request #7406 from heinermann/tas_menu
Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
be238fb26a Merge pull request #7407 from jam1garner/ic-ivau-instruction
Add InstructionCacheOperationRaised handler for 'ic ivau' instruction
2021-11-21 23:16:36 -05:00
4d9c9e567e arm: dynarmic: Cleanup icache op handling 2021-11-21 22:44:13 -05:00
c8a67a725d arm: dynarmic: Implement icache op handling for 'ic iallu' instruction 2021-11-21 21:18:56 -05:00
84eb3e7d02 arm: dynarmic: Implement icache op handling for 'ic ivau' instruction 2021-11-21 21:10:14 -05:00
097de2febc const fixes 2021-11-21 18:07:37 -08:00
b7a938e817 Apply clang format 2021-11-21 18:02:08 -08:00
f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
1e474fb9d1 Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
0902119302 Texture Cache: Always copy on NVIDIA. 2021-11-22 00:06:56 +01:00
8532849439 TextureCache: Simplify blitting of D24S8 formats and fix bugs. 2021-11-22 00:00:01 +01:00
d7f4434bd5 VulkanTexturECache: Use reinterpret on D32_S8 formats. 2021-11-21 21:09:49 +01:00
b96caf200d HostShaders: Fix D24S8 convertion shaders. 2021-11-21 21:04:04 +01:00
8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
d20f91da11 Merge pull request #7395 from Morph1984/resolve-comments
general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
5082712b4e Merge pull request #7389 from ameerj/screenshot-1x
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
ba5210675a Merge pull request #7359 from heinermann/kthread_crash
Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
fc34749778 Merge pull request #7393 from Morph1984/pm-ams-get-pid
service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
779f4ac72d TextureCache: Eliminate format deduction as full depth conversion has been supported. 2021-11-21 05:37:01 +01:00
5cf93c1346 kernel: svc: Move all IsValid functions to an anonymous namespace 2021-11-20 22:49:13 -05:00
2726d705f8 kernel: svc: Implement SetProcessMemoryPermission
- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
281437c811 kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission 2021-11-20 22:18:56 -05:00
a41c6dafea vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 2021-11-20 21:49:37 -05:00
095bc88428 vk_blit_image: Consolidate CreatePipelineTargetEx functions 2021-11-20 21:18:37 -05:00
9173f07a51 service: pm: Implement AtmosphereGetProcessId
- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
3dc38d185b service: pm: Add all relevant result codes 2021-11-20 20:56:28 -05:00
ea6fa044f3 Merge pull request #7368 from FernandoS27/vulkan-conv
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
40cd0bb97b service: pm: Rename title id to program id 2021-11-20 19:39:26 -05:00
fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
da2fe81905 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
4ca6e9a9e2 TextureCache: Assure full conversions on depth/stencil write shaders. 2021-11-20 06:17:01 +01:00
0857f82913 TextureCache: Implement buffer copies on Vulkan. 2021-11-20 06:15:29 +01:00