fe700e1856
shader: Add physical attributes commentaries
2019-05-02 21:46:25 -03:00
c6f9e651b2
gl_shader_decompiler: Implement GLSL physical attributes
2019-05-02 21:46:25 -03:00
71aa9d0877
shader_ir/memory: Implement physical input attributes
2019-05-02 21:46:25 -03:00
b7d412c99b
gl_shader_decompiler: Abstract generic attribute operations
2019-05-02 21:46:25 -03:00
bd81a03d9d
gl_shader_decompiler: Declare all possible varyings on physical attribute usage
2019-05-02 21:46:25 -03:00
06b363c9b5
shader: Remove unused AbufNode Ipa mode
2019-05-02 21:46:25 -03:00
002ecbea19
shader_ir/memory: Emit AL2P IR
2019-05-02 21:46:25 -03:00
7632a7d6d2
shader_bytecode: Add AL2P decoding
2019-05-02 21:46:25 -03:00
e64c41efe8
Refactors and name corrections.
2019-05-01 15:31:39 -04:00
4aa081b4e7
gl_shader_disk_cache: Skip stored shader variants instead of asserting
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Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled.
2019-05-01 00:36:11 -03:00
95261639fb
Fix Layered ASTC Textures
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By adding the missing layer offset in ASTC compression.
2019-04-30 23:02:31 -04:00
79e54abe19
Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
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gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
2019-04-30 19:24:01 -04:00
91e239d66f
Merge pull request #2435 from ReinUsesLisp/misc-vc
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shader_ir: Miscellaneous fixes
2019-04-28 22:29:43 -04:00
c52233ec8b
Merge pull request #2322 from ReinUsesLisp/wswitch
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video_core: Silent -Wswitch warnings
2019-04-28 22:24:58 -04:00
9a3737120d
Merge pull request #2423 from FernandoS27/half-correct
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Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
2019-04-28 22:24:22 -04:00
2156e52014
shader_ir: Move Sampler index entry in operand< to sort declarations
2019-04-26 01:13:05 -03:00
b77b4b76bb
shader_ir: Add missing entry to Sampler operand< comparison
2019-04-26 01:11:24 -03:00
0b91087a1e
shader_ir/texture: Fix sampler const buffer key shift
2019-04-26 01:09:29 -03:00
1a3ff252a4
Re added new lines at the end of files
2019-04-23 23:19:28 +02:00
3091b40691
gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard
2019-04-23 22:24:31 +02:00
9db2c734c9
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
2019-04-23 22:24:23 +02:00
3fe542cf60
gl_shader_disk_cache: Remove per shader compression
2019-04-23 21:40:01 +02:00
b3118ee316
Fixes and Corrections to DMA Engine
2019-04-23 15:28:18 -04:00
8df9449bb8
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
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gl_state: Fix samplers memory corruption
2019-04-23 18:30:35 +03:00
b2fbcaae30
Merge pull request #2425 from FernandoS27/y-direction
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Fix flipping on some games by applying Y direction register
2019-04-23 18:29:29 +03:00
f1e5314f1a
Add Swizzle Parameters to the DMA engine
2019-04-23 11:21:00 -04:00
e140e2ebc6
Add Documentation Headers to all the GPU Engines
2019-04-23 08:44:52 -04:00
021d28c9b8
Corrections and styling
2019-04-23 08:02:24 -04:00
4fad91ca45
Merge pull request #2383 from ReinUsesLisp/aoffi-test
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gl_shader_decompiler: Disable variable AOFFI on unsupported devices
2019-04-22 22:14:02 -04:00
701ce1c9d0
Implement Maxwell3D Data Upload
2019-04-22 19:27:36 -04:00
e4ff140b99
Introduce skeleton of the GPU Compute Engine.
2019-04-22 19:05:43 -04:00
a91d3fc639
Revamp Kepler Memory to use a subegine to manage uploads
2019-04-22 18:50:56 -04:00
b5889cbd6f
Merge pull request #2403 from FernandoS27/compressed-linear
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Support compressed formats on linear textures.
2019-04-22 17:09:42 -04:00
68b707711a
Merge pull request #2411 from FernandoS27/unsafe-gpu
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GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22 17:09:00 -04:00
01100f8afd
Merge pull request #2400 from FernandoS27/corret-kepler-mem
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Implement Kepler Memory on both Linear and BlockLinear.
2019-04-22 16:47:05 -04:00
4c36b78567
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
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This PR should heavily reduce memory usage since temporal buffers are no
longer stored per Surface but instead managed by the Rasterizer Cache.
2019-04-21 11:42:07 -04:00
623b2e4b8f
Corrections Half Float operations on const buffers and implement saturation.
2019-04-20 21:11:33 -04:00
da0c3bc658
Merge pull request #2407 from FernandoS27/f2f
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Do some corrections in conversion shader instructions.
2019-04-20 00:42:34 -04:00
650d9b1044
Merge pull request #2409 from ReinUsesLisp/half-floats
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shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19 21:31:52 -04:00
08cdcc2871
Apply Position Y Direction
2019-04-19 20:49:00 -04:00
a3eb91ed8c
RasterizerCache Redesign: Flush
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flushing is now responsability of children caches instead of the cache
object. This change will allow the specific cache to pass extra
parameters on flushing and will allow more flexibility.
2019-04-19 20:44:56 -04:00
db4b2bc798
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
2019-04-19 20:35:54 -04:00
40dc893c37
Merge pull request #2374 from lioncash/pagetable
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core: Reorganize boot order
2019-04-19 19:09:20 -04:00
d74cb16535
gl_state: Fix samplers memory corruption
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It was possible for "samplers" to be read without being written. This
addresses that.
2019-04-19 17:07:56 -03:00
fbe8d1ceaa
video_core: Silent -Wswitch warnings
2019-04-18 15:54:39 -03:00
4294062516
Merge pull request #2318 from ReinUsesLisp/sampler-cache
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gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17 21:45:56 -04:00
5bd5140bde
Merge pull request #2348 from FernandoS27/guest-bindless
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Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-17 20:59:49 -04:00
0cfbd3325b
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
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shader_ir/decode: Reduce the severity of common assertions
2019-04-16 22:21:19 -04:00
21d498bc06
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
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gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
1b83f255c2
Merge pull request #2092 from ReinUsesLisp/stg
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shader/memory: Implement STG and global memory flushing
2019-04-16 22:15:17 -04:00