Commit Graph

2328 Commits

Author SHA1 Message Date
5130b8a6a9 Update npad.cpp 2019-09-04 02:42:58 -04:00
1559477740 Update hid.h 2019-09-04 02:42:42 -04:00
a83eb90a78 Update hid.cpp 2019-09-04 02:42:22 -04:00
b4a8cfbd00 Merge pull request #2748 from FernandoS27/align-memory
VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21 12:10:10 -04:00
ef584f1a3a Merge pull request #2747 from lioncash/audio
service/audren_u: Unstub ListAudioDeviceName
2019-08-18 09:08:25 -04:00
52f54c728d Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00
9bede4eeed VM_Manager: Align allocated memory to 256bytes
This commit ensures that all backing memory allocated for the Guest CPU
is aligned to 256 bytes. This due to how gpu memory works and the heavy
constraints it has in the alignment of physical memory.
2019-07-19 10:06:08 -04:00
16730c4c43 service/audren_u: Handle audio USB output revision queries in ListAudioDeviceName()
Audio devices use the supplied revision information in order to
determine if USB audio output is able to be supported. In this case, we
can only really handle using this revision information in
ListAudioDeviceName(), where it checks if USB audio output is supported
before supplying it as a device name.

A few other scenarios exist where the revision info is checked, such as:

- Early exiting from SetAudioDeviceOutputVolume if USB audio is
  attempted to be set when that device is unsupported.

- Early exiting and returning 0.0f in GetAudioDeviceOutputVolume when
  USB output volume is queried and it's an unsupported device.

- Falling back to AHUB headphones in GetActiveAudioDeviceName when the
  device type is USB output, but is unsupported based off the revision
  info.

In order for these changes to also be implemented, a few other changes
to the interface need to be made.

Given we now properly handle everything about ListAudioDeviceName(), we
no longer need to describe it as a stubbed function.
2019-07-19 07:55:27 -04:00
b9ebab71be service/audren_u: Move revision testing code out of AudRenU
The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.

This will be used within the following change.
2019-07-19 07:55:23 -04:00
ed0485c599 service/audio: Remove global system accessors
Trims out the lingering reliance on global state out of the audio code.
2019-07-19 07:29:36 -04:00
7653e4babc service/audren_u: Remove unnecessary return value from GetActiveAudioDeviceName()
This service function only ever returns a result and nothing more.
2019-07-19 06:57:31 -04:00
6ecbc6c557 service/audren_u: Report proper device names
AudioDevice and AudioInterface aren't valid device names on the Switch.
We should also be returning consistent names in
GetActiveAudioDeviceName().

While we're at it, we can also handle proper name output in
ListAudioDeviceName, by returning all the available devices on the
Switch.
2019-07-19 06:57:30 -04:00
ea5602b959 Clang format 2019-07-13 01:49:32 +10:00
73b37886c1 "AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
2019-07-13 01:22:08 +10:00
79c382fafd Merge pull request #2717 from SciresM/unmirror_memory
Restore memory perms on svcUnmapMemory/UnloadNro
2019-07-11 14:57:20 -04:00
f4ae449f73 service/am: Implement IsAutoSleepDisabled
This simply queries whether or not auto-sleep facilities are disabled
and has no special handling. It's a basic getter function.
2019-07-11 13:34:55 -04:00
b81f6f67f5 service/am: Implement SetAutoSleepDisabled
Provides a basic implementation of SetAutoSleepDisabled. Until idle
handling is implemented, this is about the best we can do.

In the meantime, provide a rough documenting of specifics that occur
when this function is called on actual hardware.
2019-07-11 13:09:03 -04:00
072a9796f5 Restore memory perms on svcUnmapMemory/UnloadNro
Prior to PR, Yuzu did not restore memory to RW-
on unmap of mirrored memory or unloading of NRO.

(In fact, in the NRO case, the memory was unmapped
instead of reprotected to --- on Load, so it was
actually lost entirely...)

This PR addresses that, and restores memory to RW-
as it should.

This fixes a crash in Super Smash Bros when creating
a World of Light save for the first time, and possibly
other games/circumstances.
2019-07-11 01:38:28 -07:00
93eaea109d Merge pull request #2700 from ogniK5377/GetFriendList
IFriendService::GetFriendList
2019-07-10 16:29:48 -04:00
463af08bed Merge pull request #2611 from DarkLordZach/pm-info-cmd
pm: Implement various pm commands for finding process and title IDs
2019-07-10 16:28:29 -04:00
d707a12b9a Merge pull request #2650 from DarkLordZach/mii-iface-ver
mii: Implement IDatabaseService SetInterfaceVersion
2019-07-10 16:26:23 -04:00
0330f5d6f8 IFriendService::GetFriendList
We don't have any friends implemented in Yuzu yet so it doesn't make sense to return any friends. For now we'll be returning 0 friends however the information provided will allow a proper implementation of this cmd when needed.
2019-07-09 18:20:58 +10:00
6c3cceafdc Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
2019-07-08 09:35:19 -04:00
5234e08a0d addressed issues 2019-07-08 14:51:40 +10:00
7b28f954c9 Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
2019-07-07 21:40:30 -04:00
8f5aae3074 Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
2019-07-07 21:39:40 -04:00
a4ef86a021 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
36259c01c2 clang-format fixes 2019-07-06 13:52:05 -07:00
7fb7d3c218 am: Implement GetAccumulatedSuspendedTickValue 2019-07-06 12:13:34 -07:00
0fc98958a3 NVServices: Correct delayed responses. 2019-07-05 15:49:35 -04:00
8c91d5c166 Nv_Host_Ctrl: Correct difference calculation 2019-07-05 15:49:34 -04:00
f3a39e0c9c NVServices: Address Feedback 2019-07-05 15:49:33 -04:00
d20ede40b1 NVServices: Styling, define constructors as explicit and corrections 2019-07-05 15:49:32 -04:00
b391e5f638 NVFlinger: Correct GCC compile error 2019-07-05 15:49:31 -04:00
0335a25d1f NVServices: Make NVEvents Automatic according to documentation. 2019-07-05 15:49:29 -04:00
b6844bec60 NVServices: Correct CtrlEventWaitSync to block the ipc until timeout. 2019-07-05 15:49:28 -04:00
7d1b974bca GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 2019-07-05 15:49:26 -04:00
61697864c3 nvflinger: Make the force 30 fps still force 30 fps 2019-07-05 15:49:25 -04:00
efdeab3a1d nv_services: Fixes to event liberation. 2019-07-05 15:49:24 -04:00
ea97589624 nvflinger: Acquire buffers in the same order as they were queued. 2019-07-05 15:49:23 -04:00
24408cce9b nv_services: Deglobalize NvServices 2019-07-05 15:49:22 -04:00
0706d633bf nv_host_ctrl: Make Sync GPU variant always return synced result. 2019-07-05 15:49:20 -04:00
78add28aab nvhost_ctrl: Corrections to event handling 2019-07-05 15:49:17 -04:00
eef55f493b Gpu: Mark areas as protected. 2019-07-05 15:49:16 -04:00
a45643cb3b nv_services: Stub CtrlEventSignal 2019-07-05 15:49:15 -04:00
8942047d41 Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 2019-07-05 15:49:14 -04:00
e0027eba85 nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister 2019-07-05 15:49:13 -04:00
7039ece0a0 nv_services: Create GPU channels correctly 2019-07-05 15:49:12 -04:00
82b829625b video_core: Implement GPU side Syncpoints 2019-07-05 15:49:11 -04:00
737e978f5b nv_services: Correct buffer queue fencing and GPFifo fencing 2019-07-05 15:49:10 -04:00