Commit Graph

8181 Commits

Author SHA1 Message Date
722e7c05de Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
e10483a878 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
acdc770cfb Merge pull request #1639 from DarkLordZach/open-yuzu-folder
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
19038db489 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00
145ae36963 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
38c1c500ab Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
d46e0acb3c Merge pull request #1645 from dharmin/master
Fix quickstart link
2018-11-04 18:05:33 -05:00
b2647dba33 Fix quickstart link 2018-11-05 00:36:49 +05:30
1c4365d928 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
97187b7ef6 qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
9249fadb9e correct syntax 2018-11-02 14:28:28 +01:00
cb8e4a4633 Merge branch 'master' into Texture2DArray 2018-11-02 14:26:32 +01:00
03c26d3406 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
60a184455c Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
1069eced84 Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
4aa9779ae1 memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
cc1fe93297 Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
aee93f98f9 Fix ASTC formats 2018-11-01 13:08:19 -04:00
31930a3334 Implemented ASTC 5x5 2018-11-01 13:06:24 -04:00
678c18aa5c Implement Cube Arrays 2018-11-01 11:56:19 -04:00
9afcbba8e4 Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
d08457f879 Merge pull request #1604 from FearlessTobi/port-4369
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
86e70cf302 Merge pull request #1528 from FernandoS27/assert-control-codes
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
0b33d38e9b Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
a6830e61b8 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
9ae972ab4e Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
aca218aea0 Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
9b9c586dff service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 2018-10-30 16:07:20 -03:00
5bb80ab009 Assert Control Codes Generation 2018-10-30 13:37:55 -04:00
da5fcbf501 Merge pull request #1624 from lioncash/boost
general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
c31412c433 Merge pull request #1595 from FreddyFunk/cast
configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
352b56367c general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00
7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
adf26ae668 Merge pull request #1621 from lioncash/ipc
hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29 23:55:59 -04:00
6383653a8d hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
2018-10-29 23:28:04 -04:00
0cc347462d hle_ipc: Make GetDomainMessageHeader return a regular pointer
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
2018-10-29 23:18:25 -04:00
938e45eb83 Merge pull request #1611 from lioncash/const
core: Add missing const variants of getters for the System class
2018-10-29 22:48:59 -04:00
c5a849212f Merge pull request #1580 from FernandoS27/mm-impl
Implemented Mipmaps
2018-10-29 22:34:00 -04:00
f1cb425d92 Merge pull request #1617 from FearlessTobi/fix-stretch-delay
time_stretch: Switch to values of Citra
2018-10-29 19:09:30 -04:00
bdaa76c0db ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
5ee19add1b fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
2e8177f0c9 fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
df264d2ccb savedata_factory: Expose accessors for SaveDataSpace 2018-10-29 13:54:38 -04:00
f2f679bf3f loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
b04e39107f control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29 13:54:38 -04:00
0270906dbf Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
655694253a time_stretch: Switch to values of Citra 2018-10-29 14:49:36 +01:00