bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
46c6973d2b
pica/shader: extend UnitState for GS
...
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
21204ba488
Merge pull request #2881 from MerryMage/dsp-firm-check
...
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
b67c2dc82c
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 10:16:50 +01:00
bf71fc0342
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
d59f503729
Merge pull request #2843 from Subv/applet_slots
...
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
...
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
...
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
...
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
db309b2423
pica/regs: layout geometry shader configuration regs
...
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
c2466a2f19
Merge pull request #2862 from j-selby/update-cryptopp
...
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
...
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
93ab46e500
Merge pull request #2856 from wwylele/shader-share
...
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
a6273dd56a
Service/dlp: Update function tables according 3dbrew
2017-08-09 16:14:07 +03:00
1a44949ef7
Update cryptopp
2017-08-08 17:50:09 +10:00
177e8ce655
Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.
2017-08-07 16:09:55 -05:00
73fba0de46
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
...
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
baa24f4ea9
pica: upload shared shader code to both unit
2017-08-07 10:30:05 +03:00
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
...
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
fb8de89859
telemetry: Add field for OsPlatform.
2017-08-03 20:10:38 -04:00
9390d54bb3
telemetry: Add field for BuildName.
2017-08-03 20:10:37 -04:00
5c631ec9c5
telemetry: Add field for RequiresSharedFont.
2017-08-03 20:10:37 -04:00
a621ab6853
telemetry_session: Log BuildDate and ProgramName fields.
2017-08-03 20:10:37 -04:00
f44a1e0291
common: Add build timestamp to scm_rev.
2017-08-03 20:10:37 -04:00
9b8e5bea66
core: Expose AppLoader as a public interface.
2017-08-03 20:10:37 -04:00
f5cf9960d9
loader: Expose program title.
2017-08-03 20:10:37 -04:00
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
941a722ff1
Handle invalid filenames when renaming files/directories
2017-07-31 17:11:53 +10:00
60024ad7c2
Merge pull request #2848 from wwylele/shader-loop-fix
...
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
05a38e307c
Merge pull request #2679 from MerryMage/interp-tests
...
DynCom VFP tests
2017-07-27 11:21:36 -04:00
f15e5522dc
Merge pull request #2840 from Subv/apt_parameter
...
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
c89f804a01
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27 13:48:27 +03:00
a724fb3657
Merge pull request #2837 from wwylele/shader-debugger-fix
...
Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
718423e506
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
a08edd67eb
tests: Add tests for vadd
2017-07-23 12:29:51 +01:00
567c3a2ee7
tests: Arm testing framework
2017-07-23 12:08:43 +01:00
c6a2e519ef
Merge pull request #2816 from wwylele/proctex-lutlutlut
...
gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
e646bd902d
Merge pull request #2834 from wwylele/depth-enable-fix
...
gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00