4d316cbd8e
Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
2015-01-18 15:15:14 -08:00
1cb31f4f06
Merge pull request #489 from lioncash/strt
...
dyncom: Handle the ARM A2 encoding of STRT/LDRT
2015-01-18 10:55:20 -05:00
8575010a68
dyncom: Handle the ARM A2 encoding of STRT/LDRT
...
These were also missing the shifted register case.
2015-01-17 13:53:35 -05:00
14308a88a7
Merge pull request #488 from lioncash/strbt
...
dyncom: Handle the ARM A2 encoding of LDRBT/STRBT.
2015-01-17 02:15:47 -05:00
0a5d450e94
dyncom: Handle the ARM A2 encoding of LDRBT/STRBT.
2015-01-16 21:05:27 -05:00
edb8450420
Add some support for the shared page (currently 3d slider is implemented)
2015-01-15 22:16:13 -05:00
2572a62480
APT: Fix typo in setting return code for NotifyToWait
2015-01-15 18:23:53 -05:00
350c5a7e32
DSP: Removed useless spam log for SignalInterrupt
2015-01-15 18:20:58 -05:00
4b47ed6194
Merge pull request #482 from yuriks/fix-vblank
...
Correctness fixes for GPU flipping and interrupts
2015-01-15 18:11:03 -05:00
df0d66c7cf
Loader: Clean up the ELF AppLoader.
2015-01-15 22:23:08 +01:00
84e52a944d
Loader: Clean up the 3DSX AppLoader.
2015-01-15 22:23:08 +01:00
08aaa33500
Loader: Clean up the NCCH AppLoader.
2015-01-15 22:23:08 +01:00
2c24e539a2
Loader: Display the type of the file being loaded.
2015-01-15 22:23:08 +01:00
82ec17db7d
Loader: Guess filetype from the magic, or fallback to the extension.
2015-01-15 22:23:08 +01:00
04622a859c
Loader: Don’t assume the file hasn’t been read before.
2015-01-15 22:23:07 +01:00
b5237e885d
Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.
2015-01-15 21:21:26 +00:00
2d63df90a9
Loader: Initialize the default NCCH values in the class declaration, not in the constructor.
2015-01-15 21:21:26 +00:00
9d3bb8b7c0
Loader: Remove the useless THREEDSXReader class.
2015-01-15 21:21:26 +00:00
85030c6e6b
Loader: Never forget to change is_loaded.
2015-01-15 21:21:26 +00:00
43e699d849
Loader: Don’t duplicate the docstring into the cpp file.
2015-01-15 21:21:26 +00:00
bc2212106f
Loader: Fix indentation, whitespace, and a few other such cosmetic stuff.
2015-01-15 21:21:25 +00:00
3ff5a80d46
Merge pull request #481 from Subv/hm_b
...
APTU: Stubbed NotifyToWait, taken from 3dmoo.
2015-01-14 21:39:49 -05:00
fd1b600e05
APT: Fixed the comment style in some variables
2015-01-14 10:14:22 -05:00
394d44cf74
Merge pull request #480 from Subv/arb_2
...
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-14 10:04:33 -05:00
a09f71521e
GPU: Fix buffer overrun in Display Transfers
...
Display transfers with the horizontal downscaling flag were calculating
the wrong output size, causing them to write double the amount of data
intended. It is likely that this was perceived as correct due to a
separate bug in calculating source indices which caused the image to be
padded unless the previous bug was present.
This fixes both issues, correcting flickering issues in 3dscraft,
blargSnes and more (caused by the transfer overwriting the back buffer
which followed) as well as potentially fixing other crashes.
2015-01-14 05:20:14 -02:00
7630b31672
GSP: Fix appending of interrupts to the shared memory buffer
...
The code was previously appending the interrupt to after the end of the
buffer, instead of at the end.
2015-01-14 05:20:13 -02:00
9e084826b8
GPU: Do periodic VBlank updates using CoreTiming
2015-01-14 05:20:13 -02:00
e29dd76e12
GPU: Correct wrong default framebuffer address for sub-screen.
...
It appears this is a mistake, since the sub-screen has no right
framebuffer.
2015-01-14 05:20:13 -02:00
5961a2852d
GSP: Update framebuffer info on all interrupts
...
Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.
This also reverts the hack introduced in #404 . It made a few games
behave better, but I believe it's incorrect and also breaks other games.
2015-01-14 05:20:12 -02:00
98e3274935
GPU: Fire GPU interrupts at the correct places.
...
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a
HBlank interrupt and fired many more times than it should. They now both
fire together at 60 Hz. This puzzlingly *improves* apparent framerate on
many applications.
A few other interrupts were being fired inside the GSP command
processing instead of on the actual GPU register writes, so they were
moved there, which should cover direct writes tho those registers not
going through the GX command queue.
2015-01-14 05:07:35 -02:00
728c932dba
APTU: Stubbed NotifyToWait, taken from 3dmoo.
...
Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
2015-01-13 19:18:10 -05:00
93f36c49f7
Merge pull request #473 from archshift/pp3ports
...
Pica/Rasterizer: Add ETC1 texture decompression support.
2015-01-13 18:11:18 -05:00
f2b74b4fb3
Pica/Rasterizer: Add ETC1 texture decompression support.
2015-01-13 14:42:40 -08:00
7bbd027660
Merge pull request #479 from Subv/hm
...
Services: Added some missing services.
2015-01-13 17:39:33 -05:00
9e2ae289b8
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-13 14:49:26 -05:00
555c82739e
CMake: Fix wrong filename in message
2015-01-13 17:47:32 -02:00
cf071cd897
Services: Added some missing services.
...
cfg:s, ptm:sysm, apt:s.
apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-13 14:43:30 -05:00
682e6bc8d9
Merge pull request #477 from lioncash/vfp
...
vfp: Remove dead code
2015-01-12 21:56:49 -05:00
99c0716d4d
Merge pull request #478 from archshift/pp3ports4
...
Pica/VertexShader: Implement the MAD instruction.
2015-01-12 21:55:35 -05:00
65c12d2430
Merge pull request #470 from archshift/master
...
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
2015-01-12 21:45:38 -05:00
2b9a9a45b7
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
2015-01-12 15:47:21 -08:00
e02db3904b
Pica/VertexShader: Implement the MAD instruction.
2015-01-12 15:34:36 -08:00
9288893d29
vfp: Remove dead code
2015-01-12 15:24:57 -05:00
86e8ff85c9
Merge pull request #476 from lioncash/asr
...
dyncom: Fix 32-bit ASR shifts for immediates
2015-01-12 14:52:01 -05:00
f7770b83d4
dyncom: Fix 32-bit ASR shifts for immediates
2015-01-12 14:15:24 -05:00
ac05c4acb0
Merge pull request #475 from lioncash/cleanup
...
dyncom: Remove unused flag macros
2015-01-12 13:57:32 -05:00
e16b35eb53
dyncom: Remove unused flag macros
2015-01-12 12:57:15 -05:00
3683369500
Merge pull request #461 from archshift/callstack
...
Qt Callstack: Clear the callstack every time it's updated
2015-01-12 10:35:45 -05:00
f3a7b66267
Merge pull request #472 from lioncash/overflow
...
dyncom: Fix some more V-flag setting ops. Plus some cleanup.
2015-01-12 10:35:19 -05:00
2843d1b98b
dyncom: Get rid of unnecessary outer-scope variables in InterpreterMainLoop
2015-01-12 01:11:46 -05:00