39ae2deb28
Merge pull request #4363 from lioncash/mismatch
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vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
2020-07-16 21:54:40 -03:00
7f989378c0
mii/manager: Make use of designated initializers
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Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
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hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
7785123b1c
wrapper: Make use of designated initializers where applicable
2020-07-16 20:01:01 -04:00
01da386617
vk_texture_cache: Make use of designated initializers where applicable
2020-07-16 19:52:38 -04:00
169759e069
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
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Discovered while converting relevant parts of the codebase over to
designated initializers.
2020-07-16 19:45:46 -04:00
08d36afd40
vk_swapchain: Make use of designated initializers where applicable
2020-07-16 19:27:02 -04:00
3c060503bc
vk_stream_buffer: Make use of designated initializers where applicable
2020-07-16 19:22:11 -04:00
70147e913f
vk_staging_buffer_pool: Make use of designated initializers where applicable
2020-07-16 19:22:03 -04:00
2025f847bb
vk_shader_util: Make use of designated initializers where applicable
2020-07-16 19:17:41 -04:00
97e7663004
vk_scheduler: Make use of designated initializers where applicable
2020-07-16 19:11:43 -04:00
fd7af52ec3
vk_sampler_cache: Make use of designated initializers where applicable
2020-07-16 19:06:40 -04:00
772b6e4d28
vk_resource_manager: Make use of designated initializers where applicable
2020-07-16 19:02:35 -04:00
8ebd6a21c5
vk_renderpass_cache: Make use of designated initializers where applicable
2020-07-16 18:57:23 -04:00
01f297f2e0
vk_rasterizer: Make use of designated initializers where applicable
2020-07-16 18:49:42 -04:00
c07b0ffe47
vk_query_cache: Make use of designated initializers where applicable
2020-07-16 18:34:04 -04:00
d43e923990
vk_pipeline_cache: Make use of designated initializers where applicable
2020-07-16 18:32:29 -04:00
7d5f93832c
vk_memory_manager: Make use of designated initializers where applicable
2020-07-16 18:26:30 -04:00
75c00c3cb0
vk_image: Make use of designated initializers where applicable
2020-07-16 18:24:26 -04:00
6d165481ad
vk_descriptor_pool: Make use of designated initializers where applicable
2020-07-16 18:19:45 -04:00
fb563e75e9
vk_graphics_pipeline: Resolve narrowing warnings
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For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a
VkBool32 type, so we need to cast to it explicitly.
2020-07-16 18:13:49 -04:00
5330ca396d
vk_compute_pipeline: Make use of designated initializers where applicable
2020-07-16 17:32:12 -04:00
757ddd8158
vk_compute_pass: Make use of designated initializers where applicable
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Note: Some barriers can't be converted over yet, as they ICE MSVC.
2020-07-16 17:23:56 -04:00
a66a0a6a53
vk_buffer_cache: Make use of designated initializers where applicable
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Note: An array within CopyFrom() cannot be converted over yet, as it
ICEs MSVC when converted over.
2020-07-16 16:59:39 -04:00
104c523d3d
Merge pull request #4327 from lioncash/desig2
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address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
be68ee88c2
Merge pull request #4333 from lioncash/desig3
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vk_graphics_pipeline: Make use of designated initializers where applicable
2020-07-16 17:41:45 -03:00
b6d73ec9c2
Merge pull request #4332 from lioncash/vkdev
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vk_device: Make use of designated initializers where applicable
2020-07-16 17:41:20 -03:00
210cc0204d
decode/other: Implement S2R.LaneId
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This maps to host's thread id.
- Fixes graphical issues on Paper Mario.
2020-07-16 16:09:39 -03:00
88e57b13e0
gl_arb_decompiler: Execute BAR even when inside control flow
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Unlike GLSL, GLASM allows us to call BAR inside control flow.
- Fixes graphical artifacts in Paper Mario.
2020-07-16 16:05:52 -03:00
a5a72cbd20
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
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This stops shaders from failing to build when the exceed host's shared
memory size limit. An error is logged.
2020-07-16 16:02:46 -03:00
98b36625fa
Merge pull request #4321 from lioncash/desig
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vk_blit_screen: Make use of designated initializers where applicable
2020-07-16 14:55:36 -04:00
8bef49cde5
kernel/thread: Remove unimplemented function prototype
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This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
2bab07c367
kernel: Remove unused variables
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Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
07d080ecc8
kernel: Add missing include
2020-07-16 13:51:51 -04:00
f0125b2be8
cpu_manager: Mark function getters as static
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All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
51546ce57e
cpu_manager: Remove unused preemption_count variable
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Shrinks the data structure by 8 bytes.
2020-07-16 13:24:25 -04:00
201514cb50
cpu_manager: Add missing includes
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Previously this header was relying on indirect inclusions that are no
longer satisfied.
2020-07-16 13:22:58 -04:00
94f5f29573
Refactor adapter code
2020-07-16 13:00:04 -04:00
a89dfc9183
Merge pull request #4261 from ameerj/gc-calibration
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input_common: GC Controller save and compare against analog origin state
2020-07-16 11:40:09 -04:00
2781201bfb
Merge pull request #4337 from lat9nq/fix-per-game-async
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main: Set async gpu properly after loading per-game setting
2020-07-16 11:33:51 -04:00
9121d35e70
Merge pull request #4297 from FearlessTobi/skip-profile-select
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main/profile_select: Don't prompt for profile selection when only one is available
2020-07-16 09:45:09 -04:00
0648e023ea
Merge pull request #4346 from lioncash/thread
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kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
0319cc1c37
hid: Only update keyboard & debug pad inputs if enabled
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Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
815f30dc10
Merge pull request #4249 from Morph1984/delete-update-aoc-on-overwrite
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registered_cache: Remove previous update/dlc if it exists on install
2020-07-16 20:36:22 +10:00
f66e3181dc
Check for empty section0 and CNMT prior to install
2020-07-16 05:22:51 -04:00
5892fc1555
Add comment to clarify the nullptr check
2020-07-16 00:15:27 -04:00
2079bb4090
filesystem: Create subdirectories prior to creating a file
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If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
f26f53f35b
Merge pull request #4328 from lioncash/unused-var3
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memory_layout: Remove unused data member
2020-07-15 22:08:05 -04:00
0435b7d361
core_timing: Remove unused data member
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Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15 19:41:37 -04:00
bef1844a51
core_timing: Make TimedCallback take std::chrono::nanoseconds
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Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00