04b838c857
Merge pull request #3038 from lioncash/docs
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kernel/scheduler: Minor changes
2019-10-30 03:47:28 +00:00
2382bbe3ac
Merge pull request #3046 from ReinUsesLisp/clean-gl-state
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gl_state: Miscellaneous clean up
2019-10-29 22:50:04 -04:00
b5138f3c35
Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
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rasterizer_accelerated: Add intermediary for GPU rasterizers
2019-10-29 22:06:41 -04:00
a81bd962ab
Merge pull request #3007 from DarkLordZach/fsc-regress
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savedata_factory: Automatically create certain savedata
2019-10-29 22:05:09 -04:00
3d0cde6a75
gl_state: Use std::array::fill instead of std::fill
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Co-Authored-By: Mat M. <mathew1800@gmail.com >
2019-10-30 01:30:31 +00:00
ce20ed8e4e
gl_state: Move dirty checks to individual apply calls instead of Apply
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This requires removing constness from some methods, but for consistency
it's removed in all methods.
2019-10-29 21:27:25 -03:00
3c6557c235
gl_state: Remove ApplyDefaultState
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OpenGL has defaults values we can trust. Remove these.
2019-10-29 21:27:25 -03:00
d3651b0b82
gl_state: Change SetDefaultViewports to use default constructor
2019-10-29 21:27:24 -03:00
c7698d0bc8
gl_state: Minor style changes
2019-10-29 21:27:24 -03:00
a14d202ac2
gl_state: Remove unused Citra TextureUnits
2019-10-29 21:27:24 -03:00
28fece8e9b
gl_state: Move initializers from constructor to class declaration
2019-10-29 21:27:23 -03:00
a993df1ee2
shader/node: Unpack bindless texture encoding
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Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.
Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
2019-10-29 20:53:48 -03:00
1643af431c
externals: Track upstream libzip
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Stops relying on a fork for providing zip handling and instead tracks
the upstream branch but keeps any necessary build-related changes in the
source tree directly without modifying the libzip target itself.
2019-10-29 19:52:40 -04:00
2ec5b55ee3
Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
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maxwell_3d: Remove unused entries
2019-10-29 23:46:33 +00:00
c2486f77e4
externals: Amend zlib submodule
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Supplies CMakeLists.txt file that avoids pulling in zlib's tests into
the tree. This avoids needing to explicitly opt these tests out from
ctest.
2019-10-29 16:58:23 -04:00
9f93ad08a5
Merge pull request #3023 from lioncash/opus
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externals: Track upstream opus
2019-10-28 02:45:01 -03:00
c5d9589942
Merge pull request #3037 from FernandoS27/new-formats
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video_core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-28 01:36:58 -03:00
6c8f28813c
scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const
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This is only compared against, so it can be made const.
2019-10-27 23:35:50 -04:00
fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
2019-10-28 00:23:42 -03:00
538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo
2019-10-28 00:14:38 -03:00
961fe4d19b
maxwell_3d: Remove unused method GetStageTextures
2019-10-28 00:14:29 -03:00
f19c1a7cda
scheduler: Silence sign conversion warnings
2019-10-27 22:44:52 -04:00
2fb0bbff29
scheduler: Initialize class members directly where applicable
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Reduces the overall amount of code.
2019-10-27 22:13:55 -04:00
2dc469ceba
scheduler: Amend documentation comments
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Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments.
2019-10-27 22:12:32 -04:00
4c5731c34f
Merge pull request #2971 from FernandoS27/new-scheduler-v2
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Kernel: Implement a New Thread Scheduler V2
2019-10-28 10:53:27 +11:00
3f9262195b
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
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This commit implements the E5B9G9R9 Texture format into the general
system and OpenGL backend.
2019-10-27 16:44:09 -04:00
6909b2f0f9
Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d
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maxwell_3d: Silence implicit conversion warnings
2019-10-27 15:08:59 -04:00
3e469cecc1
maxwell_3d: Silence implicit conversion warnings
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While we are at it, unify types for dirty reg pointers.
2019-10-27 15:22:17 -03:00
7e2494e987
Merge pull request #3033 from ReinUsesLisp/w4244-astc
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astc: Silence implicit conversion warnings
2019-10-27 14:09:53 -04:00
bd2aff3e26
rasterizer_accelerated: Add intermediary for GPU rasterizers
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Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends.
2019-10-27 03:40:08 -03:00
a5aa1bb174
astc: Silence implicit conversion warnings
2019-10-27 03:04:50 -03:00
26f3e18c5c
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
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Implement Fast BRX, fix TXQ and addapt the Shader Cache for it
2019-10-26 16:56:13 -03:00
be856a38d6
Shader_IR: Address Feedback.
2019-10-26 15:38:30 -04:00
a0d79085c4
Merge pull request #3027 from lioncash/lookup
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shader_ir: Use std::array with std::pair instead of std::unordered_map
2019-10-26 05:49:15 -03:00
d52598173d
Merge pull request #3013 from FernandoS27/tld4s-fix
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Shader_Ir: Fix TLD4S from using a component mask.
2019-10-25 20:06:26 -03:00
e3afd6595a
Shader_IR: Clang format
2019-10-25 09:01:32 -04:00
78f3e8a757
gl_shader_cache: Implement locker variants invalidation
2019-10-25 09:01:32 -04:00
ec85648af3
gl_shader_disk_cache: Store and load fast BRX
2019-10-25 09:01:31 -04:00
fa2c297f3e
const_buffer_locker: Minor style changes
2019-10-25 09:01:31 -04:00
7b81ba4d8a
gl_shader_decompiler: Move entries to a separate function
2019-10-25 09:01:31 -04:00
1244f2d368
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
2019-10-25 09:01:31 -04:00
a05120ec0b
Shader_IR: Correct typo in Consistent method.
2019-10-25 09:01:30 -04:00
33fcec3502
Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it
2019-10-25 09:01:30 -04:00
8909f52166
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
2019-10-25 09:01:30 -04:00
acd6441134
Shader_Cache: setup connection of ConstBufferLocker
2019-10-25 09:01:29 -04:00
1a58f45d76
VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.
2019-10-25 09:01:29 -04:00
2ef696c85a
Shader_IR: Implement BRX tracking.
2019-10-25 09:01:29 -04:00
5ee4fb6e12
Merge pull request #3029 from jroweboy/revert
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Revert "ci: Add build name to archive root folder"
2019-10-24 12:53:30 -06:00
969f0afa4e
Revert "ci: Add build name to archive root folder"
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This reverts commit 5e553a6c26
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2019-10-24 12:46:15 -06:00
5062728669
Merge pull request #3028 from lioncash/constexpr
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shader_bytecode: Make Matcher constexpr capable
2019-10-24 15:10:40 -03:00