99fdfa1fcd
nvdrv: Pass device fd and handle device create methods for device opening and closing
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We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2021-03-25 12:56:42 +11:00
875183e7c5
nvdrv: Change InitializeEx to AllocAsEx
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Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
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IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
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service: Refactor spl
2021-03-18 15:49:41 -07:00
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
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Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
8441094ba3
bsd: Avoid writing empty buffers
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Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
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time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 -05:00
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 -05:00
87cfe5b1da
time: Fix CalculateSpanBetween implementation
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CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
2490ffbbce
time: Assign the current time point to the ClockSnapshot
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Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
9e9341f4b4
Merge pull request #6007 from bunnei/ldn-error
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core: hle: ldn: Error out on call to Initialization.
2021-02-28 13:34:20 -08:00
ee9ebeeb80
Merge pull request #5276 from german77/gestures
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HID: Implement gestures
2021-02-27 22:18:41 -05:00
e895ab7d6f
Implements touch, pan, pinch and rotation gestures
2021-02-27 19:54:42 -06:00
ab65cb499d
core: hle: ldn: Error out on call to Initialization.
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- Since we do not emulate LDN, returning an error here makes more sense.
2021-02-27 11:59:29 -08:00
09f7c355c6
Merge pull request #5953 from bunnei/memory-refactor-1
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Kernel Rework: Memory updates and refactoring (Part 1)
2021-02-27 12:48:35 -07:00
bfa1644464
Merge pull request #5944 from Morph1984/gc-vibrations
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hid: Implement GameCube Controller Vibrations
2021-02-26 19:10:36 -07:00
ec19a85890
hid: Implement GameCube Controller Vibrations
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Implements both SendVibrationGcErmCommand and GetActualVibrationGcErmCommand, and modifies GetVibrationDeviceInfo to account for additional controllers.
2021-02-21 10:32:59 -05:00
3de8e7a8f2
acc: Stub GetNintendoAccountUserResourceCacheForApplication
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This command returns a Nintendo Account ID and writes 2 output buffers. The first output buffer is a NasUserBaseForApplication and the second output buffer is currently empty.
Used by:
- Pokken Tournament DX
- Super Smash Bros. Ultimate
- Super Nintendo Entertainment System - Nintendo Switch Online
- Mario Kart 8 Deluxe
2021-02-21 10:29:25 -05:00
8e4c9c9852
kernel: Fix resource release exception on exit
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After rewriting the resource limit, objects releasing reserved resources require a live kernel instance.
This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-20 20:51:11 -05:00
93e20867b0
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
2021-02-18 16:16:25 -08:00
65e0178cc0
hle: kernel: Migrate to KMemoryBlock, KMemoryBlockManager, and others.
2021-02-18 16:16:25 -08:00
f7a008d77f
hle: kernel: KSystemControl does not belong in Memory namespace.
2021-02-18 16:16:24 -08:00
0d62f30b00
hle: kernel: Rename SharedMemory to KSharedMemory.
2021-02-18 16:16:12 -08:00
9cae3e6e90
Merge pull request #4973 from ameerj/nvdec-opt
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nvdec: Reuse allocated buffers and general cleanup
2021-02-18 15:12:07 -08:00
b53b50adec
Merge pull request #4940 from german77/nativeGC
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HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
d9a8060ce3
hle: service: ldn: IUserLocalCommunicationService: Improve the stub.
2021-02-13 21:45:09 -08:00
51c13606d6
hle: service: ldn: IUserLocalCommunicationService: Indicate that LDN is disabled.
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- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
2021-02-13 20:11:26 -08:00
d25011c92f
hle: service: am: IStorageAccessor: Fix out of bounds error handling.
2021-02-13 20:11:26 -08:00
3c37d66c28
Address PR feedback
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Co-Authored-By: LC <712067+lioncash@users.noreply.github.com >
2021-02-13 13:07:56 -05:00
ac265a72ce
nvdec cleanup
2021-02-13 13:07:31 -05:00
37939482fb
kernel: Unify result codes ( #5890 )
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* kernel: Unify result codes
Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways.
* oops
* rename errors to svc_results
2021-02-12 15:43:01 -08:00
a0379c2db5
Merge pull request #5902 from lioncash/core-warn
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core: Silence various warnings on Clang 12
2021-02-11 18:57:23 -08:00
886043a6d2
software_keyboard: Implement Finalize request command
2021-02-10 21:42:49 -05:00
0cd40fb523
bsd: Remove usage of optional emplace() with no arguments
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Clang 12 currently falls over in the face of this.
2021-02-09 17:50:29 -05:00
1dab8acf5f
am/controller: Remove [[fallthrough]] from unreachable path
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Prevents warnings on clang 12. This path is reachable on other
variations of the build that disable the unreachable macro.
2021-02-09 17:44:14 -05:00
d64ba58759
nfp: Correct uninitialized size being used within GetTagInfo()
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We were previously the name of the object being initialized within its
own initializer, which results in uninitialized data being read.
2021-02-09 17:42:02 -05:00
1b730827dd
Merge pull request #5892 from german77/backup
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olsc: Stub GetSaveDataBackupSetting
2021-02-08 17:48:52 -08:00
7666c0994c
Merge pull request #5868 from german77/HandheldFix
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Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 -08:00
a994a40467
hid: Implement GC controller
2021-02-07 22:59:46 -06:00
3f9eb56972
olsc: Stub GetSaveDataBackupSetting
2021-02-07 22:32:13 -06:00
230e71b255
Merge pull request #5887 from ogniK5377/lm-fix
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lm: Fix ReadLeb128
2021-02-07 10:25:56 -08:00
458be11f93
Merge pull request #5878 from aleasto/master
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pl_u: Fix read out of bounds
2021-02-07 22:20:47 +08:00
9d5a56a40b
lm: Fix ReadLeb128
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Fixes assertion on Bloodstained Ritual of the Night.
We would over read sometimes, this is fixed by checking if the top bit is set in the first iteration. We also lock the loop off to be only the max size of the type we can fit. Finally we changed an incorrect print of "DEBUG" to "TRACE" to reflect the proper log severity
2021-02-07 23:52:56 +11:00
32d9a83f8e
pl_u: Fix read out of bounds
2021-02-06 18:44:01 +01:00
61bf850f3d
Merge pull request #5326 from german77/hidUpdate1
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HID: Update the HID service to match more closely to switchbrew part 1
2021-02-06 02:40:11 -08:00
ff3c7c068b
hle: kernel: Reimplement KReadableEvent and KWritableEvent.
2021-02-05 14:03:32 -08:00
3f942c01f0
hle: kernel: Rename WritableEvent to KWritableEvent.
2021-02-05 14:00:36 -08:00
e86a7e3691
hle: kernel: Rename ReadableEvent to KReadableEvent.
2021-02-05 14:00:36 -08:00
b0727c90c5
Merge pull request #5867 from Morph1984/am-GetHealthWarningDisappearedSystemEvent
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IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEvent
2021-02-05 13:49:49 -08:00